DoubleDM

DoubleDM

By DoubleDMLeisureGamesHobbies
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DoubleDM episodes

  • DoubleDM #69: Why You Should Play More One-Shots ft. Navaar from SNP

    In this episode, we are joined by Navaar from Secret Nerd Podcast to discuss One-Shots, the Joy of Playing, and just general TTRPG Goodness.

    Navaar hosts an Interview Podcast called Secret Nerd Podcast, where he invites all kinds of folks to talk TTRPGs, Nerdom, and just general Fun Stories to showcase these Games and Nerdculture is for everyone.

    But for this episode, he is talking to us about One-Shots and especially what they provide to you as a GM and as a Player and why you should play more One-Shots. We all 3 enjoy One.-Shots for the Care-Free Environment they provide and the Environment to be creative and zany but there are a lot more Benefits as we discuss in the episode.

    Find Navaar and SNP:
    https://twitter.com/NavaarSNP / https://twitter.com/SecretNrdSocial

    secretnerdpodcast.com


    We Support The TTRPGs for Reproductive Rights and you should too, with this link you can get up to 275+ Games by over 200 Creators for just $5 and support Reproductive Rights: https://itch.io/b/1375/ttrpgs-for-reproductive-rights

    You can find the Show on Social Media and the Web to stay up to date with the latest content, schedules, and more:

    Website, Twitter, Instagram, Ko-Fi

    Hosted on Acast. See acast.com/privacy for more information.

    1 hr 3 min
  • DoubleDM #68: How And When to Say No

    In this episode, we will discuss how Game Masters of TTRPGs will have to say No to Player Ideas and Suggestions. We give advice and insight on how you can identify those situations when they arise and what you can do to work with your players to achieve an outcome favored by all. We also talk about what a Game Master actually does for the table and why it is on you to shut down certain ideas. We talk about the ways we use to prevent moments of disruption and our experience with shutting down ideas. We want you to remember that saying No is not an Act of Disprution but rather an Action to prevent it. For more information check out these Timestamps:

    14:00: What does Saying No even mean?

    18:00: Saying Yes does not mean Success

    21:00: The Considerations you need to make

    25:00: How To Involve Creativity

    31:00: What actually is the Job of a Game Master?

    38:00: Leave a Table if you have to

    41:00: Have an Explanation

    45:00: Session 0 is your Foundation

    49:00: You have nothing to worry about


    We Support The TTRPGs for Reproductive Rights and you should too, with this link you can get up to 275+ Games by over 200 Creators for just $5 and support Reproductive Rights: https://itch.io/b/1375/ttrpgs-for-reproductive-rights


    You can find the Show on Social Media and the Web to stay up to date with the latest content, schedules, and more:

    Website, Twitter, Instagram, Ko-Fi

    Hosted on Acast. See acast.com/privacy for more information.

    52 min
  • DoubleDM #67: How You Can Incorporate Player Ideas Better

    We Support The TTRPGs for Reproductive Rights and you should too, with this link you can get up to 275+ Games by over 200 Creators for just $5 and support Reproductive Rights: https://itch.io/b/1375/ttrpgs-for-reproductive-rights

    In this episode, we will discuss incorporating Player Ideas and what it means to be an active listener to your players and their ideas. If you asked yourself how your Player's Ideas can enhance the D&D or TTRPG Experience, you are at the right stop. We discuss making room for those ideas and what it means to also shut down ideas if need be. We create extra time in this episode to talk about our Experience with Player Ideas big or small and how they shaped our games so far. After this episode, you will have a better understanding of how to find and encourage Player Ideas and how to incorporate them into your D&D games without breaking anything. Check out these timestamps for more Information:

    12:30: Why is this a topic?

    17:00: Players enjoy gaming the system

    20:00: Is Rule of Cool wrong?

    24:30: Limits breed Creativity

    27:30: Ideas are baked into all Games

    29:00: "Yes and..." and "No, but..."

    33:00: How to get new Players to ideas

    36:00: Be an Active Listener

    41:00: What about really small ideas?

    46:30: Changing the Outcome depending on Ideas


    You can find the Show on Social Media and the Web to stay up to date with the latest content, schedules, and more:

    Website, Twitter, Instagram, Ko-Fi

    Hosted on Acast. See acast.com/privacy for more information.

    51 min
  • DoubleDM #66: How To Create More Interesting NPCs

    Welcome to DoubleDMs Episode on D&D and TTRPG Non-Player Character Creation. In this episode, we will discuss Creating interesting Non-Player Characters, how to make NPCs feel more alive and real; why and how you create NPC Templates and Categories that will help you in creating NPCs on the fly during a session or more easily in prep and we discuss Throwaway NPCs and why your Players always attach to the NPCs you didn't plan instead of the Believable NPC you wrote. So sit back and let's chat about making your TTRPGs better. For more information see the Following Timestamps:

    14:30: What is an NPC?

    20:00: NPC Categories

    23:00: How to create NPCs?

    27:40: A Baseline NPC

    33:30: How to build Major NPCs?

    40:00: How to make an NPC feel more alive?

    44:30: How to play with Throwaway NPCs?

    47:00: Let your Players Decide who is Major too!


    Another Announcement: Starting next Episode all our Episodes will upload on Mondays instead of Sundays!


    Go Hire Allie for Branding and Graphic Design Work:

    https://twitter.com/GameGoddessAlx

    https://www.atgstudiosgraphics.com/


    You can find the Show on Social Media and the Web to stay up to date with the latest content, schedules, and more:

    Website, Twitter, Instagram, Ko-Fi

    Hosted on Acast. See acast.com/privacy for more information.

    51 min
  • DoubleDM #65: How You Can Easily Create Better Voices

    In this episode, we discuss the Topic of Voices in Tabletop Roleplaying. We discuss how you can create better voices for your Non-Player Characters and Player Characters. Character Voices can elevate your game's immersion and atmosphere for your players and allow them to connect better to your Characters. We present a lot of advice on how everyone can create a wide range of voices and how to decide on the perfect voice for your special NPCs. We touch on when you should create a voice for your characters and the many reasons why voice distinction can help you create a better experience for your players. For more information check the following Timestamps:

    15:00: What is a Voice?

    18:00: How to do voices?

    26:00: Why do voices?

    29:00: How to play with Voice Distinction

    32:00: It's about Training your Voice

    34:00: How to create better Voices?

    38:30: When should you do voices?

    44:50: How do I remember a Voice later on?


    You can find the Show on Social Media and the Web to stay up to date with the latest content, schedules, and more:

    Website, Twitter, Instagram, Ko-Fi

    Hosted on Acast. See acast.com/privacy for more information.

    51 min
  • DoubleDM #64: How To Adapt Your Game

    In this episode, we discuss the process of adaptation and changing the game to fit the needs of your table. You will have to adapt your notes, the game, or the world at some point so with this episode we give advice and insight into how to prepare for adaptation and keep the effort of adaptation as low as possible. We talk about building Constructs instead of Structures and how you can make sure you are always ready for any curveball being thrown your way. 

    We also discuss the newest and fresh D&D Direct, Spelljammer, Dragonlance and the Future of D&D.

    See the Timestamps for more Information:

    20:00: What is Adaptation?

    22:00: Adaptation can be scary

    27:00: Let's Talk about Session Prep

    33:30: Build Constructs Not Structures

    37:30: Why you need to adapt

    39:30: Adaptation Pro and Cons?

    45:00: Build with Natural Orders

    48:30: Cling to the Player Characters

    54:30: Work with Streams of Thought




    The Roll Play Grow Interview: https://www.lightheartadventures.com/rpg/episode49/


    You can find the Show on Social Media and the Web to stay up to date with the latest content, schedules, and more:

    Website, Twitter, Instagram, Ko-Fi

    Hosted on Acast. See acast.com/privacy for more information.

    58 min
  • DoubleDM #63: You need to Ensure Player Comfort ft. Allie from Dice Drop

    In this episode, we talk to Allie from Dice Drop Evolution, a Mutants & Masterminds Podcast about Player Comfort and Safety. Allie and We agree that your Players and the Comfort should be a Top Priority in creating a fun and exciting Tabletop Roleplaying Experience. Everyone deserves to play TTRPGs and Comfort allows them to create, play and portray Characters. In this episode, we talk about how we ensure our player's comfort and what you can learn from us and our stories.  

    Timestamps for more Information:  

    11:30: Lets meet Allie 

    15:00: What does it mean to be Comfortable 

    18:00: A Heads Up is not a Spoiler 

    21:00: Know your Players 

    25:00: Player Comfort vs. Character Comfort 

    30:00: You will need to talk to your Players 

    35:00: Players are allowed to prepare 

    38:00: There isn't a game if someone is uncomfortable 

    45:00: It's a Privilege not a Right 

    50:00: How to make an Audience Comfortable with a Show 


    Allie and Dice Drop Links: 

    Allie Twitter 

    Dice Drop Twitter 

    Dice Drop Blog 


    You can find the Show on Social Media and the Web to stay up to date with the latest content, schedules, and more:

    Website, Twitter, Instagram, Ko-Fi

    Hosted on Acast. See acast.com/privacy for more information.

    58 min
  • DoubleDM #62: How to make Travel Interesting

    In this episode, we discuss traveling in Tabletop Roleplaying Games and how you can make it interesting. We touch on our opinions on travel just being the connection between engaging Points of Interest and how it could be so much more. We give advice on how to make travel engaging for you and the players through showcasing different places and people, worldbuilding, and interesting challenges. We discuss how travel can become an Impactful Tool for you to use. For more see these timestamps:

    14:00: What do we mean with Travelling

    18:30: Exploration is a Pillar of the Game

    23:00: Travel opens up Connections

    27:20: Campfire by Abyssal Brews is great

    30:30: Make the Days count

    34:00: Skip the Travel

    36:00: Video Games Parallels

    43:20: Travel Challenges


    You can find the Show on Social Media and the Web to stay up to date with the latest content, schedules, and more:

    Website, Twitter, Instagram, Ko-Fi

    Hosted on Acast. See acast.com/privacy for more information.

    49 min
  • Why Your World Matters, A TTRPG Worldbuilding Panel

    Why Your World Matters is a TTRPG Worldbuilding Panel organized in part by DoubleDM aimed at encouraging and inspiring people to start creative writing and never stop creating. In this Panel Discussion, our Host Sage is joined by 5 creative, diverse, and simply amazing Content Creators creating their own worlds and content coming together to celebrate creativity and worldbuilding. This is a stream recording turned Podcast Episode and is therefore unedited.

    Thank you all once again for the love and support for this project.

    Check out the People that helped us make this Panel a Reality:

    Our Guests:

    Matt/DungeonGlitch: Twitter / Website / Gemmed Firefly

    Mat/Role Play Chat: Twitter / Podcast

    Rie/RomeoIndigoEcho: Twitter / Instagram / TikTok

    Allie/Dice Drop: Twitter / Podcast

    Tyler/Magic Missile RPG: Twitter / Website

    Our Host Sage: Twitter / Twitch

    Our Organizers:

    Jason Zollinger / ChillTouchRPG: Twitter / DMsGuild


    You can find the Show on Social Media and the Web to stay up to date with the latest content, schedules, and more:

    Website, Twitter, Instagram, Ko-Fi

    Hosted on Acast. See acast.com/privacy for more information.

    2 hr 3 min
  • DoubleDM #61: You need to give your Players Agency

    In this episode, we talk and discuss the topic of Player Agency and why it is so integral to the Collaborative Storytelling Experience of TTRPGs. We discuss what Player Agency even means, how you can give your Players Agency and how you do not fall into the trap of neglecting Player Agency. We give lots of advice and insight into preserving Agency at the Table and how you can create an experience your players think they are actually a part of and not just first-class viewers. For more information see these Timestamps:

    11:30 What is Agency

    18:30 What does it mean to give Agency to the Players

    20:30 Agency is part of the Experience

    27:30 The Playground Analysis

    30:30 What does Agency Consist of?

    34:00 How to give your Players Agency?

    46:00 How Agency gets taken away?

    48:30 Is there too much agency?


    You can find the Show on Social Media and the Web to stay up to date with the latest content, schedules, and more:

    Website, Twitter, Instagram, Ko-Fi

    Hosted on Acast. See acast.com/privacy for more information.

    54 min

About DoubleDM

From the publisher's feed

DoubleDM is a show by two passionate game masters, Nils and Emil, where we take you on a fun, insightful, and inspiring journey into the world of Tabletop Roleplaying every single…