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The party infiltrate the closed showroom of The Wizard & Spear with strange results. What will the party do when they return to their establishment, The White Chain?
The party rides quietly through the streets of Polb after sundown, and bring their captives along to visit Dorophil.
The party learn some rather shocking revelations and then plan their return to Polb.
Kaitoa, Steve, and Rook finish off the Gnolls and search the bodies for gear and information. Further up the road, Beleg discovers the identity of the mysterious figure in blue armour.
Beleg flies high, Rook slap-chops, Steve breaks a favourite weapon, and Kaitoa has a major malfunction.
Chased along the Road to Polb, the party charge onwards as the night deepens. Rook and Kaitoa devise a cunning plan to slow their pursuers. Beleg smooth-talks a warhorse while Steve unleashes arrows. The end of this episode may leave you hanging!
As evening turns to night, the adventurers press onwards. Beleg and Steve launch ranged attacks at the remaining pursuers, while Kaitoa scans the horizon and coaxes maximum speed from Prickly Pete. Rook succeeds on an inspired move, but also has a omninous vision.
At the banks of the River Polba the party are engaged in combat once more!
The party - now outside the walls of Iz - must decide whether to run or fight.
The party reach the tower walls of Iz. Will Kaitoa manage to keep the Kriz-bomb from exploding? Will Rook become steathly? Will Steve honour his promise to Eustace the Gnollish warhorse? Will Beleg ever make a decent perception roll?
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