Earthdawn Survival Guide

Earthdawn Survival Guide

By Josh H & Dan BLeisureGames
Download on the App Store

Earthdawn Survival Guide episodes

  • EDSG Episode 274 - Mailbag!

    * Mailbag!

    * Email from Eli: More about the winged t'skrang?

    * Do t'skrang and windlings derive from human stock?

    * What about their falling birthrates?

    * Email from Matthew: NPC based on Dan to introduce legends?

    * Email from Chris: Thanks for the show!

    * Blades: Handling different PC approaches to the curse.

    * Email from Nicholas: Question about Extended Pattern Spike knack

    * Email from Frank: Clarification of Bleed talent knack

    * Email from Bernhard: More thanks for the show from a new listener

    * Wrap up musing about long-term future of the show


    Find and Follow:

    Email: [email protected]

    YouTube: https://www.youtube.com/@EDSGPodcast

    Find and follow Josh: https://linktr.ee/LoreMerchant

    Get product information, developer blogs, and more at www.fasagames.com

    FASA Games on Facebook: https://www.facebook.com/fasagamesinc

    Official Earthdawn Facebook Group: https://www.facebook.com/groups/officialearthdawn

    FASA Games Discord Channel: https://discord.gg/uuVwS9u

    Earthdawn West Marches: https://discord.gg/hhHDtXW

    45 min
  • EDSG Episode 273 - Blades in Depth: Pure Liquids

    * Blades: Pure Liquids

    * Interlude: Last Words

    * Rank 8 Key Knowledge and Deed

    * Very open framing; PCs just need to get the info in some way

    * Prophetic vision by the last surviving member of the Seven Spokes

    * Deed: Visit site of the last battle against Betrayer by the Seven Spokes

    * Adventure by Robin Laws

    * Destination: Pale Ones dome below the Tylon Mountains

    * Escorted by the Vodanicus family

    * True Water miners, strongly disliked

    * Opportunity for dark comedy; poor, hillbilly-style

    * Overland trek with large rafts

    * Dangerous journey; ork scorchers, underground rivers, rapids, waterfalls

    * Betrayer pits the Vodanicus against each other just before encountering the Pale Ones

    * Meet with the Shivalahala; she had a dream about the group's arrival

    * PCs must learn a blood ritual to summon Betrayer out of the Blades

    * During the week the group spends with the t'skrang, Betrayer continues to work

    * Uprising against the Shivalahala led by Vodanicus

    * Complete the Deed and may weave the last thread.

    * Escorted by adolescent t'skrang to the ritual site

    * Face the ghosts of the Seven Spokes, now under the Horror's influence

    * Ghosts can only be harmed by the Blades

    * Breakdown and analysis of Betrayer's game stats and combat tactics

    * Play Betrayer intelligently; make it a difficult fight

    * Climax of the story arc, could be a strong campaign ending

    * Discussion of Karma Tap

    * Closing thoughts about adventure difficulty

    * Final thoughts about the overall Blades campaign


    Find and Follow:

    Email: [email protected]

    YouTube: https://www.youtube.com/@EDSGPodcast

    Find and follow Josh: https://linktr.ee/LoreMerchant

    Get product information, developer blogs, and more at www.fasagames.com

    FASA Games on Facebook: https://www.facebook.com/fasagamesinc

    Official Earthdawn Facebook Group: https://www.facebook.com/groups/officialearthdawn

    FASA Games Discord Channel: https://discord.gg/uuVwS9u

    Earthdawn West Marches: https://discord.gg/hhHDtXW

    53 min
  • EDSG Episode 272 - Blades in Depth: With an Axe in Hand

    * Blades in Depth: With an Axe in Hand

    * Interlude: With a Tale to Tell

    * Liferock corrupted by a Horror that resembles the way the Horror operates

    * Objective: Find a Troubadour who can provide information about the liferock

    * Campaign context and purpose of the interlude

    * Open format -- can easily substitute with an existing NPC or change location

    * Adventure written by Nicole Lindroos

    * Josh talks about his acquaintance with Nicole

    * Josh talks about the weirdness of being a "peer" in the RPG industry

    * Reminding Dan he has also contributed to Earthdawn

    * Act 1: Journey through the Tylon Foothills

    * Encounters with villages on route to the liferock

    * Purpose of this stage of the adventure

    * Darkest adventure of the campaign

    * Narrative importance of the curse and its consequences

    * "The only way out is through"

    * Summarize the three encounters in Act 1

    * Act 2: The Corrupted Liferock

    * Asmersious, the lone survivor

    * Message from the Seven Spokes

    * Wait for Asmersious to wake up from hibernation

    * Attack by obsidiman Horror constructs

    * Objective other than simply killing the PCs

    * Act 3: Return Journey

    * Consequences of the curse

    * Reason for the tragedies and character motivation

    * Pacing of the later adventures

    * Take care with the dark themes, but Josh advises not overly downplaying them

    * Lots of material in a relatively small space


    Find and Follow:

    Email: [email protected]

    YouTube: https://www.youtube.com/@EDSGPodcast

    Find and follow Josh: https://linktr.ee/LoreMerchant

    Get product information, developer blogs, and more at www.fasagames.com

    FASA Games on Facebook: https://www.facebook.com/fasagamesinc

    Official Earthdawn Facebook Group: https://www.facebook.com/groups/officialearthdawn

    FASA Games Discord Channel: https://discord.gg/uuVwS9u

    Earthdawn West Marches: https://discord.gg/hhHDtXW

    54 min
  • EDSG Episode 271 - Fortress of Sky Point

    * Fortress of Sky Point

    * Josh avoids gushing about Expedition 33

    * 800 feet tall

    * Founding of Sky Point before the Scourge

    * Comparisons of Sky Point to existing buildings and structures

    * Context for impressive architectural presence

    * Basic structure; five pillars around the outside and one central pillar

    * Constructed over 50 years

    * Deserted during the Scourge

    * Base of operations for incursions after the Scourge

    * Conceptually similar to a military base outside a city

    * Main platform is 2000 feet across

    * Pillars are 300 feet in diameter

    * Alternate between solid stone and hollow structure

    * Comparing Sky Point's "footprint" to real world scale

    * Impressive magically reinforced engineering

    * Demonstration of Theran military might

    * Northern pillar is airship hanger and repair

    * Southwest tower is slave pens

    * Southeast tower is Overgovernor's palace

    * Wall around entire platform except northeast edge for airship launching

    * Elemental elevators only non-airship access from the ground

    * Secure fortress; very hard to sneak in or infiltrate

    * Elevators are guarded, vedette and kila patrols

    * Fourth edition timeline and destruction of Sky Point

    * The ruins and comparison to Ground Zero of World Trade Center

    * Engineering discussion of the collapse; forces out of balance

    * Sky Point and Parlainth; military vs cultural might

    * Quick overview of stationed Theran fleet


    Find and Follow:

    Email: [email protected]

    YouTube: https://www.youtube.com/@EDSGPodcast

    Find and follow Josh: https://linktr.ee/LoreMerchant

    Get product information, developer blogs, and more at www.fasagames.com

    FASA Games on Facebook: https://www.facebook.com/fasagamesinc

    Official Earthdawn Facebook Group: https://www.facebook.com/groups/officialearthdawn

    FASA Games Discord Channel: https://discord.gg/uuVwS9u

    Earthdawn West Marches: https://discord.gg/hhHDtXW

    46 min
  • EDSG Episode 270 - Mailbag!

    * Mailbag! We asked, you delivered!

    * Email from Elie: Alternative mechanics to play in Barsaive?

    * Cortex -- https://www.cortexrpg.com/

    * Earthdawn: Age of Legend -- https://www.drivethrurpg.com/en/product/176986/earthdawn-the-age-of-legend-english

    * Earthdawn: Savage Worlds -- https://www.drivethrurpg.com/en/product/100174/earthdawn-player-s-guide-savage-worlds-edition

    * Also discussed: Cypher, Genesys

    * Problems with Horror marks as a concept (from player perspective)

    * Other active Earthdawn podcasts?

    * Email from Maggie: Changes to the Mad Passions' temples or shrines when they went mad?

    * Symbols and iconography of the Mad Passions from before the Scourge?

    * Email from Scott: Follow up to Mailbag 268 about Beast Spirits

    * Another Email from Maggie: T'skrang and Obsidimen as trans metaphors

    * Email from Simon: Many questions about the Gate Hound magic drain power

    * Range of chakta birds' Mental Assault power?

    * Range of the crakbill's paralyzing breath?

    * Is there a maximum Circle (0-thread) spell that a manticore can learn?

    * Constrict and Grab & Bite maneuvers for the porcupine snake and troll snake?

    * Engulf power from an air elemental?

    * Descriptions of true element kernels?

    * Awareness vs Perception (and limits of Awareness)?

    * Spending Karma on secret tests (especially Awareness)?


    Find and Follow:

    Email: [email protected]

    YouTube: https://www.youtube.com/@EDSGPodcast

    Find and follow Josh: https://linktr.ee/LoreMerchant

    Get product information, developer blogs, and more at www.fasagames.com

    FASA Games on Facebook: https://www.facebook.com/fasagamesinc

    Official Earthdawn Facebook Group: https://www.facebook.com/groups/officialearthdawn

    FASA Games Discord Channel: https://discord.gg/uuVwS9u

    Earthdawn West Marches: https://discord.gg/hhHDtXW

    1 hr 5 min
  • EDSG Episode 269 - Blades in Depth: A Traitor's Fate

    * Blades in Depth: A Traitor's Fate

    * Interlude: Lighting the Way

    * Visit Questor of Mynbruje

    * Darkness and paranoia start to intrude on the campaign

    * Questor communes with the Passion to find location

    * Provides a magical "compass" to point to the traitor's tomb

    * Main adventure written by Teeuwynn Woodruff

    * Travel to Liaj Jungle

    * Encounter with Lightning Lizards

    * Encounter Tamers

    * Background on the Tamers

    * Tamers don't want the group in the jungle

    * The curse affects the Tamers

    * Potential tweaks to the Tamers' motivations

    * Handling the curse appropriately; escalation

    * Arriving at the crypt

    * Kragen Overtall: The Dark Fetch

    * Dealing with Overtall and learning the Name

    * Loose ends and follow-ups

    * Linear, self-contained adventure


    Find and Follow:

    Email: [email protected]

    YouTube: https://www.youtube.com/@EDSGPodcast

    Find and follow Josh: https://linktr.ee/LoreMerchant

    Get product information, developer blogs, and more at www.fasagames.com

    FASA Games on Facebook: https://www.facebook.com/fasagamesinc

    Official Earthdawn Facebook Group: https://www.facebook.com/groups/officialearthdawn

    FASA Games Discord Channel: https://discord.gg/uuVwS9u

    Earthdawn West Marches: https://discord.gg/hhHDtXW

    42 min
  • EDSG Episode 268 - Year-End Wrap-up

    * Year End 2025

    * Spotify for Podcasters Wrapped

    * Numbers breakdown: Followers, listening time, etc.

    * Analytics

    * Thanks and looking back

    * Mailbag!

    * Email from Frank: Kind words and thanks

    * Email from Jesse: Beast spirit questions

    * Invertebrate beast spirits (e.g. octopus)?

    * Edge cases, writing inconsistencies and oversights

    * Where to draw the line on categories?

    * Happy New Year! See you in 2026!


    Find and Follow:

    Email: [email protected]

    YouTube: https://www.youtube.com/@EDSGPodcast

    Find and follow Josh: https://linktr.ee/LoreMerchant

    Get product information, developer blogs, and more at www.fasagames.com

    FASA Games on Facebook: https://www.facebook.com/fasagamesinc

    Official Earthdawn Facebook Group: https://www.facebook.com/groups/officialearthdawn

    FASA Games Discord Channel: https://discord.gg/uuVwS9u

    Earthdawn West Marches: https://discord.gg/hhHDtXW

    47 min
  • EDSG Episode 267 - Vivane Province Travel and Encounters

    * Vivane Province: Travel and Encounters

    * We're wrapping up our sixth year!

    * Great Roads: Heavily traveled

    * Some elemental earth built into them to help ease travel

    * Real world parallel: Roman roads

    * Vivane is (overall) more developed than Barsaive

    * Real world parallel: Pioneer-era United States West vs East

    * River travel

    * Vivane t'skrang compared to the Serpent River aropagoi

    * Musing on Riverboats and t'skrang culture

    * Piracy

    * Theran military patrols; where and how often

    * Reasons for military encounters

    * Typical patrol composition

    * Non-military members: Kedate and Praetori

    * Coaching hostelries

    * Earthdawn equivalent of a "truck stop"

    * "Not Tolkien" sidebar

    * What you can find at a hostelry

    * Outlying areas around the cities

    * Reactions to adepts walking around armed

    * Thoughts on updates for Fourth Edition

    * Highlighting differences between Vivane and Barsaive


    Find and Follow:

    Email: [email protected]

    YouTube: https://www.youtube.com/@EDSGPodcast

    Find and follow Josh: https://linktr.ee/LoreMerchant

    Get product information, developer blogs, and more at www.fasagames.com

    FASA Games on Facebook: https://www.facebook.com/fasagamesinc

    Official Earthdawn Facebook Group: https://www.facebook.com/groups/officialearthdawn

    FASA Games Discord Channel: https://discord.gg/uuVwS9u

    Earthdawn West Marches: https://discord.gg/hhHDtXW

    53 min
  • EDSG Episode 266 - Blades in Depth: Grave Wisdom

    * Blades: Grave Wisdom

    * Interlude: In Search of Knowledge

    * Timeline and time limit discussion

    * No specific location; just in a library

    * Connected NPC: Vanyk Auldsinger

    * Like the previous interlude: Points the PCs in the direction of the answer.

    * The Adventure: Travel to Cara Fahd to find the Hold of Courage

    * Suggested travel encounters.

    * How post-Krathis Gron Cara Fahd can change things

    * Finding the Hold of Courage

    * Entering the Hold

    * Problems with the "rules" of entering the Hold

    * Statues and Soul Stones

    * Description of other aspects of the Hold

    * Attack by corrupted spirits

    * Answering the question

    * Destruction of the Hold

    * Capsule review: Straightforward location-based encounter

    * Possible tweaks and expansions


    Find and Follow:

    Email: [email protected]

    YouTube: https://www.youtube.com/@EDSGPodcast

    Find and follow Josh: https://linktr.ee/LoreMerchant

    Get product information, developer blogs, and more at www.fasagames.com

    FASA Games on Facebook: https://www.facebook.com/fasagamesinc

    Official Earthdawn Facebook Group: https://www.facebook.com/groups/officialearthdawn

    FASA Games Discord Channel: https://discord.gg/uuVwS9u

    Earthdawn West Marches: https://discord.gg/hhHDtXW

    40 min
  • EDSG Episode 265 - Theran Province Overview

    * We're back!

    * Post-hiatus update on Josh's latest theatrical production

    * Legends of Barsaive chapter 13 should be released soon!

    * FreedoniaCon: February 28-March 1

    * Overview of Theran Provinces from Vivane boxed set

    * Great Thera: Island in the Selestrean Sea (aka the Mediterranean)

    * Present-day Santorini/Thira

    * Creana: South of Great Thera; city states along river and up along eastern coast of the Selestran Sea

    * Inspired by ancient Egypt; desert, ancient tombs

    * The groundwork for the Theran Empire sourcebook was laid in this supplement.

    * Indrisa: Far to the east/southeast of Great Thera

    * Indian sub-continent

    * Brief descriptions of orks and trolls feels like Barsaive rehash

    * Marac: West/southwest of Great Thera

    * Inspired by Arabian Nights and similar materials

    * Talea: Due west of Great Thera

    * Italian peninsula; fell to Thera due to internal squabbles

    * Multiple city-states

    * Vasgothia: Northwest of Great Thera

    * Dense, haunted forests and forbidding mountains

    * Inspired by Roman interactions with Germanic tribes, Black Forest, etc.

    * Other areas

    * Araucania: Amazon Basin

    * Aznan: Sub-Saharan Africa


    Find and Follow:

    Email: [email protected]

    YouTube: https://www.youtube.com/@EDSGPodcast

    Find and follow Josh: https://linktr.ee/LoreMerchant

    Get product information, developer blogs, and more at www.fasagames.com

    FASA Games on Facebook: https://www.facebook.com/fasagamesinc

    Official Earthdawn Facebook Group: https://www.facebook.com/groups/officialearthdawn

    FASA Games Discord Channel: https://discord.gg/uuVwS9u

    Earthdawn West Marches: https://discord.gg/hhHDtXW

    44 min

About Earthdawn Survival Guide

From the publisher's feed

A semi-official podcast dedicated to the Earthdawn role-playing game, hosted by Dan Boice and Earthdawn developer Josh Harrison.

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