This week, we play “Assimilation” a game with no genre listed but which Jordan describes as a “stealth platformer with survival horror vibes” (Blake is skeptical at first of the “stealth designation,” but he comes around). We talk about the many pop cultural reference points of this games machine dystopia, including Blade Runner, Robocop, Inception, and Star Trek. We also talk about how the game combines mechanics from different game genres, with varied results: platforming and stealth, collection and survival, and so on. Also, Jordan breaks the game.