Electric Underground Podcast

Electric Underground Podcast

By Mark MSXLeisure
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Electric Underground Podcast episodes

  • Psikyo Shoot Em' Up Tier List Ranking! Ft. Super Player @Meriscan

    Psikyo Shoot Em' Up Tier List Ranking! Ft. Super Player  @Meriscan  It's  time to discuss which Psikyo Shoot Em' Up (shmup) games are the best  with a ranking! And today I am joined by one of the best Psikyo players  in the western world,  @Meriscan  ! For those not in the know, Psikyo is  one of the most underrated shmup developers and their games are like a  cross between CAVE style bullet hell (danmaku) and Raiden style high  speed bullets of death. The games that we cover are: Sengoku Ace,  Gunbird, Strikers 1945, Sengoku Blade(Tengai), Strikers 1945 II, Zero  Gunner, Gunbird 2, Space Bomber, Strikers 1945 III (1999), Strikers 1945  Plus, Cannon Spike(Gunspike), Dragon Blaze, and Zero Gunner 2! A lot of  these games are available on Steam, PS4, PS5, Xbox, and Nintendo  Switch. Though I would highly advise staying away from the Nintendo  Switch Collections, Bravo and Alpha, as they are both very laggy and  bad.  Be sure to sub to  @Meriscan  's channel! https://www.youtube.com/@Meriscan

    1 hr 1 min
  • What is a Shoot Em' Up? Defining the Genre with Shmup Junkie

    What is a Shoot Em' Up? Defining the Genre with Shmup Junkie. This video  has literally been years in the making. As much as we all the love  Shoot Em' Up (shmup, STG) genre, what's embarrassing is that, up to this  point, over all these decades, there has never been a solid criteria or  definition of what a shmup even is. For a genre that is so fundamental  you'd think this would have been established by now, but due to the  nature of online discourse, this question has never been resolved. Over  the years, I have worked on what I think are the 3 criteria of what I  believe consitute a shmup, and in today's video I explain these criteria  and run them by fellow youtuber, Shmup Junkie, to hear his reaction and  thoughts. We not only talk about shmups, but also related genres like  run n' gun, rail shooter, gallery shooter, first person shooter (fps),  third person shooter, single screen games, metal slug, contra,  platformers, twin stick shooters, Star Fox, Doom, and many more! I think  we have a fantastic discussion and I do think this is one of the most  important episode of The Electric Underground :-) I am now going to list  off some algorthym tags: Nintendo Switch, Steam, Bullet Hell, PS4. PS5,  Xbox, PC, Indie, Hidden Gem, Sega, CAVE, Touhou, Battle Garegga,  Longplay, 1cc, Podcast.

    1 hr 8 min
  • Fight N' Rage Developer Interview! The Creation of the Best Modern Beat Em' Up!

    Fight N' Rage Developer Interview! The Creation of the Best Modern Beat  Em' Up! I'm very excited for today's guest, Sebagames, the developer of  Fight N' Rage, my favorite Beat Em' Up of all time! In today's episode  we discuss the history of the game, his story and motivation to get such  a massive undertaking completed as a solo developer, and of course the  possibility of a sequel and what the developers thoughts are on his  "creative crisis" in regards to making a follow up. We also discuss  classic arcade based design, such as Fight N' Rage, Alien Versus  Predator, Final Fight verus the modern simon says style design of  Teenage Mutant Ninja Turtles Shredder's Revenge, River City Girls, Scott  Pilgram, and these types of games. Another aspect of the episode is  talking about how insperational the story of Fight N' Rage can be for  other indie developers, but how often the stories of indie devs are  overlooked in favor of older studios like Square and their tale of  creating Final Fantasy. Fight N' Rage at the time of this recording is  on massive sale and I strongly strongly recommend picking it up on  Steam, Good Old Games, Nintendo Switch, PS4/PS5, Xbox and wherever else  the game pops up.

    1 hr 16 min
  • True Last Boss - Amazing or Awful? A Shoot Em' Up (Shmup) Debate

    True Last Boss - Amazing or Awful? A Shoot Em' Up (Shmup) Debate. True  Last Boss, the TLB, they are a signature aspect of shoot em' up, shmup,  design. Are they fair? Are they outdated and stealing your money? should  they be mandatory? Should they be optional? What about TLB's appearing  in other genres? Should Super Mario have a true last boss (giga Bowser).  What about secret super bosses in RPGs? Today the crew gets back  together and Aktane, Boghog, and myself debate this idea. It was a  really fun conversation and definitely subscribe to Aktane's channel and  check out Boghog's upcoming shmup, Gunvein! It's going to be great 😃

    1 hr 51 min
  • Are Fighting Games Decaying into Drama, Twitch Highlights, And Hype Reaction Videos?

    Are Fighting Games Decaying into Drama, Twitch Highlights, And Hype Reaction Videos? A discussion with  @RedLineFGC  . I have been actively involved with the fighting game scene (attending  locals, watching majors, etc) since 2012 and over the past ten years it  feels like there has definitely been a big shift in tone where the  passion for the games have cooled, despite there being more fighting  games being produced than ever, and the passion for the internet sub  culture, especially drama, has grown. I'm not an arcade purist or  anything like that, but I do think there is a balancing point in terms  of the type of content being made and the tone of the content. I would  argue that since the esports shift, the tone of the content has become  more generic, bland, and more geared towards filler and there also now  exists a thriving subculture of pure drama. Also the rate of turnover  between games has become so fast that it's essentially impossible to  keep up with as a fan, as a player, and as a video maker / youtuber. On  top of this, it is a bit of a shame the so many channels that I have  enjoyed over the years like Avoiding the Puddle and The Main Man SWE are  more on the side of stream highlights than making dedicated videos and  podcasts (especially ATP), but I also do understand why this shift has  occured. This all being said, keep in mind that I am much less invested  in what goes on with fighting games and am perfectly willing to now  retire to playing locals and less popular fighting games online :-) I am  interested to see what happens with Tekken 8, Street Fighter 6, King of  Fighters, Guilty Gear, Dead or Alive, Virtua Fighter, and many other  upcoming fighting games, but I'm not holding my breath for a healthy  shift in quality and engagement around the games. You never know though!  Thanks so much to  @RedLineFGC  for being a guest on the episode and be sure to check out his "Tekken 7  - A Five Year Critique" video and subscribe to his channel! Link to his vid: https://youtu.be/OlcFHI9RYAs  Link to his recommended fighting game channels: Rubbish: https://www.youtube.com/c/HQRubbish Leon Massey: https://www.youtube.com/c/LeonMassey Gekko Squirrel: https://www.youtube.com/c/GekkoSquirrel ProxicOn: https://www.youtube.com/c/Proxic0n TheoryFighter: https://www.youtube.com/c/TheoryFighter

    1 hr 10 min
  • The Nostalgia Economy - We're Addicted! 💉

    The discussion of how massive and omnipresent the tactic of nostalgia in  today's video games and film is a common topic. Very few would deny how  potent nostalgia is and how companies will not hesitate to use it. In  today's video though, I want to go beyond the usual conversation of the  behavior of the studios and companies (the suppliers) and instead focus  my attention on the consumers of nostalgia. Why is it so compelling to  us? How has it become so pervasive in all of our media? And analyze why I  believe the millenial mind (I am one myself) is espcially supseptible  to the powr of nostalgia and how we can bend ourselves into logic  pretzles to both justify nostalgic pandering and deny it at the same  time. I also go over how I think this addiction to nostalgia has altered  our current artsist practices and why everything these days seems to be  a copy of a copy.

    28 min
  • Gradius Series Ranking and Tier List! Shoot Em' Up Discussion with @KyoKusagani

    Gradius Series Ranking and Tier List! Shoot Em' Up Discussion with  @KyoKusagani ! There is no Shoot Em' Up (shmup) series more classic and influential than the Gradius series. Konami, in years prior, were a legendary studio and absolutely pushed the genre of shoot em' ups forward in many meaningful ways. Today, I am joined by @KyoKusagani to rank and discuss the Gradius series, as well as related spin off games like Salamander and Parodious. We will go through Gradius 1, Gradius 2, Gradius 3, Salamander/Life Force, Gradius 5, Gradius Gaiden, Gradius 5, Gradius Rebirth, and a few more :-) So you could also consider this video a review of Gradius collection as well! We discuss PCB's, level design, balance, checkpoints, boss fighter, music (ost), graphics, stage design, glitches, and history. These ports appear on tons of consoles like NES, SNES, PS1, PC-98, MSX, PS2, PSP, Wii, and probably a lot more! Fingers crossed for a really solid collection on Switch, PS5/PS5 and Xbox in the future! Be sure to subscribe to Kyo's channel:https://www.youtube.com/channel/UCcou...And for insane Gradius Gameplay, check out G3Fleako and Refkey: https://www.twitch.tv/g3fleako

    1 hr 28 min
  • Elden Ring Debate! Is Elden Ring A Masterpiece or Overrated Spam Fest? (Review, Discussion)

    Elden Ring Debate! Is Elden Ring A Masterpiece or Overrated Spam Fest? (Review, Discussion). Today I am joined by talented Shoot Em' Up Dev Boghog (Mechanical Star Astra + Gunvien) and charismatic Shmup commentator, Aktane, to discuss the open-world phenomenon that is taking over the gaming world, Elden Ring, to debate it's merits and try and work through the hype and unrelenting critical praise to decide if Elden Ring lives up to its reputation or if it is flawed and overrated. Topics we cover are the open world design, the level design, the combat, the boss fights, the visuals, the graphics and music, the critical reception, the difficulty, it's placement in the Dark Souls series, how the game relates to other action RPG, the sales, Castlevania, Joseph Anderson "Shattered Masterpiece,"  input buffer, pc performance,  and so much more! If you are looking for a really passionate and fun discussion about the game you can't go wrong!  BogHog Twitter: https://twitter.com/boghogoooHis Brilliant Bullet Hell Dev Guide: https://t.co/rr6D69O9RJAktane Youtube: https://www.youtube.com/c/AKTANEARCADEAktane Twitch: https://www.twitch.tv/aktane

    3 hr 22 min
  • Bootlegs, Dictators, & Shoot Em' Ups! Gaming in Brazil | Podcast with ShmupsBR

    Bootlegs, Dictators, & Shoot Em' Ups! Gaming in Brazil | Podcast with ShmupsBR. Today on the Electric Underground Podcast/Videocast I speak with @ShmupsBR about his experience playing retro games in Brazil growing up and all the wild stories about playing bootlegs and getting around the rules of a military dictatorship (hardcore!). We discuss a ton of topics in this episode including his top 5 favorite shmups, the modding scene in south america, clone consoles, arcade bootlegs, fights in the arcade, Nintendo, Sega, Master system, NES, NEOGEO, SNES, N64, PS2, import taxes, the ups and downs of youtubing, and so much more! Sub to ShmupsBR! https://www.youtube.com/c/ShmupsBR

    2 hr 55 min
  • Are Shoot Em' Ups Worth Full Price? What Makes Video Games Valuable? Videocast Discussion w/ Aktane!

    Are Shoot Em' Ups Worth Full Price? What Makes Video Games Valuable? Videocast Discussion w/ Aktane! With massively popular games coming out right now like Elden Ring (and other Dark Souls like games) the question of how much a video game is worth, especially for older genres like Shoot Em' Ups or other arcade games, is coming up more and more. In a mainstream audience's eyes, its hard to deny that a genre like shmup is often considered less valuable then a massive sprawling RPG like Elden Ring of Final Fantasy 7 Remake. So today, among many other topics, Aktane and I discuss what type of content could be added to modern shmup releases to increase their value and what is particularly appealing to newer players!

    2 hr 50 min

About Electric Underground Podcast

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http://electricunderground.io/