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You cannot have a story without a setting. Whether it's New England or some planet on the other side of the galaxy, a story needs to happen somewhere. Some stories take place within a single apartment, or on a single park bench. But some stories add details to the setting – sometimes a lot of details. This whole process is called worldbuilding, an essential part of much of storytelling. What can worldbuilding add to a story? What happens when it is done well? What about when it is not done well? The Believe to See cohosts invite Elisa Lambert, the Anselm Arts Guild's resident worldbuilding expert, to discuss worldbuilding.
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You cannot have a story without a setting. Whether it's New England or some planet on the other side of the galaxy, a story needs to happen somewhere. Some stories take place within a single apartment, or on a single park bench. But some stories add details to the setting – sometimes a lot of details. This whole process is called worldbuilding, an essential part of much of storytelling. What can worldbuilding add to a story? What happens when it is done well? What about when it is not done well? The Believe to See cohosts invite Elisa Lambert, the Anselm Arts Guild's resident worldbuilding expert, to discuss worldbuilding.
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