Ally and Michelle interview Caelyn Sandel, indie author, game designer, and additional writer and designer for Caves of Qud. It went one hell of a lot longer than expected, and we are all enriched for the experience. Topics discussed include, but are not limited to: narrative design, writing plots in an interactive space, queer themes in Caves of Qud, and the death cult nature of fascism!
This is legitimately one of the best conversations we have ever taken part of. Give it a listen.