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Designer and Sierra On-Line co-founder Roberta Williams shares how Adventure inspired her own career in creating/designing the King's Quest and Phantasmagoria series as well as her newest work: Colossal Cave 3D Adventure, a reimagined version of the original title.In this episode we’re joined by a very vocal special guest, avid readers become avid storytellers, we’re all acutely aware of our own age, and looking under the hood bears greater appreciation for design.
See more from Roberta Williams:
Twitter: @thecolossalcave
Website: colossalcave3d.com
Video Game History Foundation:
Podcast Twitter: @gamehistoryhour
Email: [email protected]
Twitter: @GameHistoryOrg
Website: gamehistory.org
Support us on Patreon: /gamehistoryorg
By Video Game History Foundation4.9
122122 ratings
Designer and Sierra On-Line co-founder Roberta Williams shares how Adventure inspired her own career in creating/designing the King's Quest and Phantasmagoria series as well as her newest work: Colossal Cave 3D Adventure, a reimagined version of the original title.In this episode we’re joined by a very vocal special guest, avid readers become avid storytellers, we’re all acutely aware of our own age, and looking under the hood bears greater appreciation for design.
See more from Roberta Williams:
Twitter: @thecolossalcave
Website: colossalcave3d.com
Video Game History Foundation:
Podcast Twitter: @gamehistoryhour
Email: [email protected]
Twitter: @GameHistoryOrg
Website: gamehistory.org
Support us on Patreon: /gamehistoryorg

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