
Sign up to save your podcasts
Or


Chris Gliddon, archivist and producer at RocketSnail Games, takes a look back at the inception and evolution of Club Penguin, an MMO virtual world filled with games and activities from 2005. In this episode: Chris and Kelsey can barely contain their excitement, no one wants war - everybody just wants to chat and walk around, preserving a living game: it’s clean (but it’s a mess), business cases for archiving, and if you don’t have Leeroy Jenkins you don’t have World of Warcraft.
See more from Chris Gliddon:
Twitter: @redkeytar
Website: redkeytar.com
Twitter - Successor to CP: @PlayPartyParrot
Website: partyparrotworld.com
Video Game History Foundation:
Podcast Twitter: @gamehistoryhour
Email: [email protected]
Twitter: @GameHistoryOrg
Website: gamehistory.org
Support us on Patreon: /gamehistoryorg
By Video Game History Foundation4.9
122122 ratings
Chris Gliddon, archivist and producer at RocketSnail Games, takes a look back at the inception and evolution of Club Penguin, an MMO virtual world filled with games and activities from 2005. In this episode: Chris and Kelsey can barely contain their excitement, no one wants war - everybody just wants to chat and walk around, preserving a living game: it’s clean (but it’s a mess), business cases for archiving, and if you don’t have Leeroy Jenkins you don’t have World of Warcraft.
See more from Chris Gliddon:
Twitter: @redkeytar
Website: redkeytar.com
Twitter - Successor to CP: @PlayPartyParrot
Website: partyparrotworld.com
Video Game History Foundation:
Podcast Twitter: @gamehistoryhour
Email: [email protected]
Twitter: @GameHistoryOrg
Website: gamehistory.org
Support us on Patreon: /gamehistoryorg

4,097 Listeners

3,405 Listeners

2,110 Listeners

4,841 Listeners

5,667 Listeners

58 Listeners

2,194 Listeners

2,111 Listeners

1,164 Listeners

338 Listeners

1,145 Listeners

116 Listeners

1,016 Listeners

385 Listeners

860 Listeners