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A long time ago, in a galaxy far, far away...
Those memorable words precede the start of Star Wars, one of the most well-known franchises in cinema history, a series of films that has been translated into countless games over the years. Today, we're going to tackle the very first 16-bit iteration of that classic film series, entitled simply, Super Star Wars.
Learn how the game was made, discover why it took so long for LucasArts to develop their own in-house Star Wars titles, and listen in as we discuss whether it's still worth your time to dust off your blaster and grab your lightsaber to take the fight to the evil Galactic Empire, even today.
Join the discussion on Discord!
Want more Classic Gaming Today? Sign up as a patron at Patreon.com/ClassicGamingToday!
By Classic Gaming Today4.8
4646 ratings
A long time ago, in a galaxy far, far away...
Those memorable words precede the start of Star Wars, one of the most well-known franchises in cinema history, a series of films that has been translated into countless games over the years. Today, we're going to tackle the very first 16-bit iteration of that classic film series, entitled simply, Super Star Wars.
Learn how the game was made, discover why it took so long for LucasArts to develop their own in-house Star Wars titles, and listen in as we discuss whether it's still worth your time to dust off your blaster and grab your lightsaber to take the fight to the evil Galactic Empire, even today.
Join the discussion on Discord!
Want more Classic Gaming Today? Sign up as a patron at Patreon.com/ClassicGamingToday!

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