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This week, we talk about how aggressive pace-setting goals help (4:45), writer's block (15:00), a change in the setting of a story that changed the story itself (22:45), how bonus content for a comic matters (31:15), tracking down comic scripts to aid craft research (40:00), and reading a first draft at a high level to target edits (47:30).
By Keith Foster and Scott Lost4.9
3434 ratings
This week, we talk about how aggressive pace-setting goals help (4:45), writer's block (15:00), a change in the setting of a story that changed the story itself (22:45), how bonus content for a comic matters (31:15), tracking down comic scripts to aid craft research (40:00), and reading a first draft at a high level to target edits (47:30).

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