
Sign up to save your podcasts
Or


Before Secret of Monkey Island...before Indiana Jones and the Fate of Atlantis...before Sam & Max...there was Maniac Mansion! Learn how the game was made, including the origins of the venerable SCUMM engine, which would be used for nearly every LucasArts adventure title to follow. Discover why Ron Gilbert decided to make Maniac Mansion an adventure game in the first place (hint: it has to do with a certain other company's fiendishly hard adventure titles). And, finally, learn whether it's worth your time today to return to the Edison Mansion. Does Maniac Mansion belong in our Pantheon of Classic Gaming? Listen and find out!
Join the discussion on Discord!
Want more Classic Gaming Today? Sign up as a patron at Patreon.com/ClassicGamingToday!
By Classic Gaming Today4.8
4646 ratings
Before Secret of Monkey Island...before Indiana Jones and the Fate of Atlantis...before Sam & Max...there was Maniac Mansion! Learn how the game was made, including the origins of the venerable SCUMM engine, which would be used for nearly every LucasArts adventure title to follow. Discover why Ron Gilbert decided to make Maniac Mansion an adventure game in the first place (hint: it has to do with a certain other company's fiendishly hard adventure titles). And, finally, learn whether it's worth your time today to return to the Edison Mansion. Does Maniac Mansion belong in our Pantheon of Classic Gaming? Listen and find out!
Join the discussion on Discord!
Want more Classic Gaming Today? Sign up as a patron at Patreon.com/ClassicGamingToday!

1,334 Listeners

8,709 Listeners

4,073 Listeners

3,928 Listeners

3,395 Listeners

2,111 Listeners

1,177 Listeners

8,207 Listeners

129 Listeners

635 Listeners

370 Listeners

206 Listeners

374 Listeners

45 Listeners

595 Listeners