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This week, we discuss working ahead to ramp down on a vacation (5:25), work on a one-page comic (8:10), reworking a comic so an issue ends on a good note (17:20), working on a panel until it works and quick production turnarounds (20:10), and packaging conversations (27:00) before this week's topic: part two of ten guidelines for drawing a comic book page (34:35).
By Keith Foster and Scott Lost4.9
3535 ratings
This week, we discuss working ahead to ramp down on a vacation (5:25), work on a one-page comic (8:10), reworking a comic so an issue ends on a good note (17:20), working on a panel until it works and quick production turnarounds (20:10), and packaging conversations (27:00) before this week's topic: part two of ten guidelines for drawing a comic book page (34:35).

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