
Sign up to save your podcasts
Or


Forget passive viewing. Audiences today want to step inside the story. From Super Nintendo World to Stranger Things pop-ups, immersive entertainment is on the rise. But what defines an “immersive” experience—and why is it suddenly everywhere? Noah Nelson, publisher of No Proscenium and co-founder of the Immersive Experience Institute, joins The Excerpt to explain how the pandemic accelerated demand, what designers are learning from escape rooms, and how new formats—from LARPs to “Monopoly Life-Size”—are reshaping entertainment across the U.S.
Please let us know what you think of this episode by sending a note to [email protected].
Episode transcript available here.
See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
By USA TODAY4.1
12021,202 ratings
Forget passive viewing. Audiences today want to step inside the story. From Super Nintendo World to Stranger Things pop-ups, immersive entertainment is on the rise. But what defines an “immersive” experience—and why is it suddenly everywhere? Noah Nelson, publisher of No Proscenium and co-founder of the Immersive Experience Institute, joins The Excerpt to explain how the pandemic accelerated demand, what designers are learning from escape rooms, and how new formats—from LARPs to “Monopoly Life-Size”—are reshaping entertainment across the U.S.
Please let us know what you think of this episode by sending a note to [email protected].
Episode transcript available here.
See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

26,024 Listeners

14,649 Listeners

4,413 Listeners

113,483 Listeners

683 Listeners

56,981 Listeners

1,379 Listeners

24 Listeners

6,456 Listeners

502 Listeners

2,606 Listeners

5,239 Listeners

1,361 Listeners

6,446 Listeners

6,445 Listeners

102 Listeners

13 Listeners

1,713 Listeners

1,260 Listeners

421 Listeners