If you’re an Eternal player who’s feeling burned out on Magic: The Gathering Legacy…
This might be the healthiest side-quest you can take.
Today we’re doing a crossover between Eternal Durdles and Common Sense Sorcery to answer one question:
Why should Legacy, Vintage, Premodern, and Old School players try Sorcery: Contested Realm?
We break it down simply:
• 1 set per year (no product treadmill)
• Slower, skill-testing gameplay (positioning > “gotcha” cards)
• Hand-painted art, zero IP crossovers
• Affordable deckbuilding (1-of mythics, not 4-of staples)
• Designers who actually listen and patch mistakes fast
• A format that feels like old-school Magic used to
Phil talks about almost quitting Legacy entirely… and how Sorcery brought back that “I want to play cards again” feeling.
If you love Eternal Magic but hate the churn, the power creep, and the constant spoiler seasons — this might be exactly what you’re looking for.
👉 Links below to both podcasts, deck techs, and gameplay.