
Sign up to save your podcasts
Or
On this week’s episode, Nathan and Gita are joined by their former Kotaku colleague Harper Jay for a discussion of criticism’s role in a world that seems determined to reject it – or at least cast it out of mainstream publications like Vanity Fair, The New York Times, The Washington Post, and the Associated Press, as well as many video game publications. What does it mean for institutions to cede this ground to fandoms and social media? What do we lose when we cease to respect the expertise that goes into well-considered critical work – or even eliminate the idea of “critic” as a legitimate role or job altogether? Then we talk about the news of the week: Unionized workers at Arkane, a Microsoft-owned studio, released a statement decrying the company’s complicity in Israel’s genocide of Palestinians – a subject that hits close to home for Harper, who until very recently worked at Double Fine, another Microsoft studio. Finally, Gita explains why Eevee is the best Pokémon design (it’s a prism through which to view the infinite possibilities of childhood, obviously).
Credits
- Hosts: Nathan Grayson, Gita Jackson, & special guest Harper Jay
- Podcast Production & Ads: Multitude
- Subscribe to Aftermath!
About The Show
Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.
See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
4.7
4141 ratings
On this week’s episode, Nathan and Gita are joined by their former Kotaku colleague Harper Jay for a discussion of criticism’s role in a world that seems determined to reject it – or at least cast it out of mainstream publications like Vanity Fair, The New York Times, The Washington Post, and the Associated Press, as well as many video game publications. What does it mean for institutions to cede this ground to fandoms and social media? What do we lose when we cease to respect the expertise that goes into well-considered critical work – or even eliminate the idea of “critic” as a legitimate role or job altogether? Then we talk about the news of the week: Unionized workers at Arkane, a Microsoft-owned studio, released a statement decrying the company’s complicity in Israel’s genocide of Palestinians – a subject that hits close to home for Harper, who until very recently worked at Double Fine, another Microsoft studio. Finally, Gita explains why Eevee is the best Pokémon design (it’s a prism through which to view the infinite possibilities of childhood, obviously).
Credits
- Hosts: Nathan Grayson, Gita Jackson, & special guest Harper Jay
- Podcast Production & Ads: Multitude
- Subscribe to Aftermath!
About The Show
Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.
See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
5,656 Listeners
627 Listeners
309 Listeners
2,046 Listeners
1,151 Listeners
1,654 Listeners
499 Listeners
1,120 Listeners
1,007 Listeners
839 Listeners
407 Listeners
17 Listeners
189 Listeners
5 Listeners