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Is the goal of photorealistic graphics and the prevalence of gritty shooters at odds with the role of imagination in video games? In a recent column, Steven Boone wonders if the influence of realistic, violent games limits their creative potential. We use the piece as a starting point to talk about how aesthetic style impacts the experience of playing a game. Do today's high resolution, violent, and narratively focused games give us tunnel vision? It's a broad topic that encompasses everything from marketing, to art style, to storytelling techniques, so feel free to jump into the comments with your thoughts!
To listen to the podcast:
- Subscribe to the EXP Podcast via iTunes here. Additionally, here is the stand-alone feed.
- Listen to the podcast in your browser by left-clicking here. Or, right-click and select "save as link" to download the show in MP3 format.
- Subscribe to this podcast and EXP's written content with the RSS link on the right.
Show notes:
- Run time: 32 min 57 sec
- "The Last of Us, and other video games that leave absolutely nothing to the imagination," by Steven Boone, via Capital New York
- Music provided by Brad Sucks
By Jorge Albor, Scott Juster, Experience Points4.8
5252 ratings
Is the goal of photorealistic graphics and the prevalence of gritty shooters at odds with the role of imagination in video games? In a recent column, Steven Boone wonders if the influence of realistic, violent games limits their creative potential. We use the piece as a starting point to talk about how aesthetic style impacts the experience of playing a game. Do today's high resolution, violent, and narratively focused games give us tunnel vision? It's a broad topic that encompasses everything from marketing, to art style, to storytelling techniques, so feel free to jump into the comments with your thoughts!
To listen to the podcast:
- Subscribe to the EXP Podcast via iTunes here. Additionally, here is the stand-alone feed.
- Listen to the podcast in your browser by left-clicking here. Or, right-click and select "save as link" to download the show in MP3 format.
- Subscribe to this podcast and EXP's written content with the RSS link on the right.
Show notes:
- Run time: 32 min 57 sec
- "The Last of Us, and other video games that leave absolutely nothing to the imagination," by Steven Boone, via Capital New York
- Music provided by Brad Sucks

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