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By Jorge Albor, Scott Juster, Experience Points
4.8
5151 ratings
The podcast currently has 774 episodes available.
According to Microsoft you probably have an Xbox in your pocket. So what's an Xbox again? This week on the podcast we chat Microsoft news and venture into the future... of television with the Mass Effect TV series.
Show Notes:
- Music by Brad SucksLeave it to Nintendo: we turn our backs for just a couple of weeks and they exponentially increase their wackiness. Well I can officially tell this to our favorite baffling company: Chill out, we're awake and we have ready access to the Internet! Your clock and your music app is very cute, but shouldn't you be working on a new console or something? Wake me up once you're ready to tell me what the Super Mario Odyssey team has been working on.
Sick kids are on the mend so it's back to the gaming mines for us. This week on the show, we fight our way through fog to bring you debriefs on the Silent Hill 2 Remake, Legend of Zelda: Echoes of Wisdom, Balatro mobile, and the Plucky Squire! Show notes:
Music by Brad Sucks
I can't believe we missed out on the most important PlayStation Pro news when we talked about it a couple weeks ago. Yes, your long nightmare of dealing with disorganized lose paper is over: Sony has created a solution and it only costs $1000. But hurry: there's only 12,300 in existence, so act quickly or else you'll have to go crawling back to Clippy. We dig into this as well as more stories on Professor Layton, Microsoft R&D, and Nintendo's secret police this week.
This week on the podcast, we discuss two of the most charming love-letters to video games of all time, both of which are not just loaded with nostalgia, but also amazing games (or games-in-games) all on their own! Show notes:
- Music from the Astro Bot Launch Trailer and the UFO 50 Launch Trailer
The PlayStation 5 Pro was formally announced and I have to say that my favorite part by far was listening to the calming timbre of Mark Cerny's voice as he explained highly technical things in a way that made me feel like I could understand it. His sonorous, professorial presentation was perhaps the only thing that could have calmed my jangled nerves after seeing that $700 price point. This week, we discuss the announcement and what we think it means for the PlayStation landscape.
As the saying goes: "Grand opening, grand closing." This week we recap the baffling Concord situation and what it means as part of the broader game landscape. Along the way we check in on some other games, ranging from Flock, to Black Myth: Wukong, and Deadlock as part of a late summer check in.
We're off to Germany this week to discuss some of the exciting - and not-so-exciting - news coming out of Gamescom 2024. News, Molyneuxs, and more, oh my!
Show Notes:
- Music by Brad SucksThis week on the EXP Podcast we say goodbye to a games industry institution. We also briefly discuss Fortnite, cultural conglomeration, and gambling!
Show Notes:
- Music by Brad SucksThis week we do a summer check in on some of the games we've been playing. Strangely, they're all some form of retro-inspired RPG/adventure style games. There's the Commodore 64-era inspired Skald: Against the Black Priory. There's the Super NES era Super Mario RPG remake. And there's the PS1-aesthetic adventure game homage, Lorelei and the Laser Eyes. Lorelei was of particular interest, as it inspired us to lean into the artistic approach and go back to pen and paper as a way to solve puzzles and remember information. It's a good sign when a game inspires a notebook full of glyphs and half-crazed riddles.
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