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In the span of about a week, Valve rolled out a program for monetizing video game mods on Steam. Then, the Internet kind of blew up and they rolled it back. Now that the dust is finally starting to settle, we recap what went down and where we should go from here. How do you balance creative freedom with compensating creators? What are the consequences of Valve's domination of the PC space? Who will make us a mod that replaces the puts Earthbound sprites into Hotline Miami?
By Jorge Albor, Scott Juster, Experience Points4.8
5252 ratings
In the span of about a week, Valve rolled out a program for monetizing video game mods on Steam. Then, the Internet kind of blew up and they rolled it back. Now that the dust is finally starting to settle, we recap what went down and where we should go from here. How do you balance creative freedom with compensating creators? What are the consequences of Valve's domination of the PC space? Who will make us a mod that replaces the puts Earthbound sprites into Hotline Miami?

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