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Slaying ghouls, drowners, and nightwraiths: a dirty job, but somebody has to do it. However, are Jorge and I truly cut out for a life of witching? Only time will tell. This week we talk about the early hours of The Witcher 3 and end up wandering down a path full of type faces, open world game design, and griffin heads.
By Jorge Albor, Scott Juster, Experience Points4.8
5252 ratings
Slaying ghouls, drowners, and nightwraiths: a dirty job, but somebody has to do it. However, are Jorge and I truly cut out for a life of witching? Only time will tell. This week we talk about the early hours of The Witcher 3 and end up wandering down a path full of type faces, open world game design, and griffin heads.

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