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I used to be worried about gene splicing, but then Motion Twin synthesized a hybrid of Dark Souls, Spelunky, Castlevania, along with a generous helping of their own secret sauce. Now I'm fully onboard with our wonderful future of procedural, rogue-like, side-scrolling combat exploration games. This week, we talk about Dead Cells!
By Jorge Albor, Scott Juster, Experience Points4.8
5252 ratings
I used to be worried about gene splicing, but then Motion Twin synthesized a hybrid of Dark Souls, Spelunky, Castlevania, along with a generous helping of their own secret sauce. Now I'm fully onboard with our wonderful future of procedural, rogue-like, side-scrolling combat exploration games. This week, we talk about Dead Cells!

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