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Oh hey, it's your favorite neighbors! You know: the two weirdos who stay inside and play video games all day and then talk about said video games. After a small preview last week, we're returning to Animal Crossing: New Horizons for a formal debrief. There's a surprising amount of analysis and design for a game about a quaint animal town, so we hope you give it a listen. But if you get sick of us, just know that the ability to craft a good fence means you can craft a good neighbor.
By Jorge Albor, Scott Juster, Experience Points4.8
5252 ratings
Oh hey, it's your favorite neighbors! You know: the two weirdos who stay inside and play video games all day and then talk about said video games. After a small preview last week, we're returning to Animal Crossing: New Horizons for a formal debrief. There's a surprising amount of analysis and design for a game about a quaint animal town, so we hope you give it a listen. But if you get sick of us, just know that the ability to craft a good fence means you can craft a good neighbor.

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