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Sometimes, you just have to do your job. Hopefully that job isn't storming the beaches at Normandy, but if it is, hopefully you can take solace in the fact that you're doing your commander proud. This week, we use the WWII sim Post Scriptum as a starting point to talk about hierarchy in video games. When do you follow orders and how is a chain of command set up in a medium that is usually obsessed with individual agency? How will I get those sweet cheevos of my CO has be peeling potatoes?
By Jorge Albor, Scott Juster, Experience Points4.8
5252 ratings
Sometimes, you just have to do your job. Hopefully that job isn't storming the beaches at Normandy, but if it is, hopefully you can take solace in the fact that you're doing your commander proud. This week, we use the WWII sim Post Scriptum as a starting point to talk about hierarchy in video games. When do you follow orders and how is a chain of command set up in a medium that is usually obsessed with individual agency? How will I get those sweet cheevos of my CO has be peeling potatoes?

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