
Sign up to save your podcasts
Or


It's hard to argue that times have been tough in the video game industry as of late. Since we last talked Microsoft has laid of thousands and shuttered entire studios. This comes at a time when the Stop Killing Games movement is gaining greater visibility due to the increasingly ephemeral nature of so many releases. After taking stock of some of the Microsoft aftermath, we we take a look at Video Games Europe's response to the petition and what it could mean as an alternative way to think about how games can survive games in a long term way.
By Jorge Albor, Scott Juster, Experience Points4.8
5252 ratings
It's hard to argue that times have been tough in the video game industry as of late. Since we last talked Microsoft has laid of thousands and shuttered entire studios. This comes at a time when the Stop Killing Games movement is gaining greater visibility due to the increasingly ephemeral nature of so many releases. After taking stock of some of the Microsoft aftermath, we we take a look at Video Games Europe's response to the petition and what it could mean as an alternative way to think about how games can survive games in a long term way.

11,617 Listeners

30,191 Listeners

26,242 Listeners

23,178 Listeners

4,841 Listeners

6,190 Listeners

14,071 Listeners

15,684 Listeners

11,013 Listeners

1,016 Listeners

9,438 Listeners

2,596 Listeners