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This week Steve and Bobby are joined by George Yang to review Square Enix's Final Fantasy XVI!
We talk about how the latest project from Naoki Yoshida stands against previous games, including Final Fantasy VII Remake, whether the troubled development of Final Fantasy XV influenced the development of its sequel and how new players can jump in without worrying about franchise baggage!
Does Square Enix gracefully handle diversity in Final Fantasy XVI? We break down the issues the developers created during press tours, how excellent Masayoshi Soken's musical score is, the Ultima Weapon, and the 60-hour playtime.
Check out articles, news, reviews and more at Console Creatures
Like and follow us on Social Media:
Twitter: @ConsoleCreature
YouTube: @Consolecreatures
Facebook: @RealConsoleCreature
Instagram: @ConsoleCreatures
5
66 ratings
This week Steve and Bobby are joined by George Yang to review Square Enix's Final Fantasy XVI!
We talk about how the latest project from Naoki Yoshida stands against previous games, including Final Fantasy VII Remake, whether the troubled development of Final Fantasy XV influenced the development of its sequel and how new players can jump in without worrying about franchise baggage!
Does Square Enix gracefully handle diversity in Final Fantasy XVI? We break down the issues the developers created during press tours, how excellent Masayoshi Soken's musical score is, the Ultima Weapon, and the 60-hour playtime.
Check out articles, news, reviews and more at Console Creatures
Like and follow us on Social Media:
Twitter: @ConsoleCreature
YouTube: @Consolecreatures
Facebook: @RealConsoleCreature
Instagram: @ConsoleCreatures
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