Flail Forward Podcast

Flail Forward Podcast

By Flail ForwardLeisure
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Flail Forward Podcast episodes

  • Helping Players be Better Players
    Help me to help you - because that's this week's topic! How do our games guide and train players to be more capable of having fun at the game, how to better interact with their friends around the table, how to hide a body under the floorboards and seal it properly so no one notices the smell, and other useful information that everyone should really know. You know, best practices and how to pick friends who will help you hide a body, that kind of stuff!
    https://linktr.ee/FlailForward
    1 hr 52 min
  • Logical Patterns in RPGs
    Come one, come all, to the greatest show on earth!
    And when you're done with that, you can come to our show afterward where we look at logical design patterns, what they are, how they can be put to use, how they can be subverted, and other fun things to do with them that there are currently no treaties which have been ratified against the use thereof!
    https://linktr.ee/FlailForward
    1 hr 46 min
  • Evil in RPGs
    Tonight on Flail Forward, we TURN EVIL! Well, alright, some of us already were, but it's fine, don't worry about it. The rest of us talk about the concept of evil in RPGs, from "evil races" to "good vs evil" to what evil even means as a concept, or how it affects games by existing or not. Now all you need to do is listen to the episode and don't mind any of those subtle mind control waves we've mixed into the background white noise, because we're Totally Not Evil™️ so obviously wouldn't do that.
    Find us on the internet:
    Catreece - tinyurl.com/SAORSA
    Johnathon - https://www.mongreltabletopgames.com/
    Mark - twitter.com/praxisarcanum
    Rob - ashesofthemagi.com twitter.com/ashesofthemagi
    Kavoir - Advances past the rest of us in the first 5 minutes.
    1 hr 58 min
  • Setting up the Setting
    This evening we have an epic battle over what information a game designer is to provide to GMs and players about the setting, in an all-out brawl TO THE DEATH! ...Verbally!
    Or something. Also, Shadowrun comes up a bit because of how good it is at prompting its setting.
    But yeah, what information, ways to present it to the players, and some of the ways we do it, all on this episode of Flail Forward!
    Find us on the internet:
    Catreece - tinyurl.com/SAORSA
    Mark - twitter.com/praxisarcanum
    Rob - twitter.com/ashesofthemagi
    Kavoir - Sets up settings to set settings.
    1 hr 43 min
  • Conflict in RPGs
    We talk about different types of conflict in RPGs, not just combat.
    Catreece - tinyurl.com/SAORSA
    Mark - twitter.com/praxisarcanum
    Rob - ashesofthemagi.com twitter.com/ashesofthemagi
    Kavoir - Manifests conflict in games in order to study the results.
    1 hr 37 min
  • Framing in Table Top Role Playing Games
    The gang talks about framing in table top games.
    Find us on the internet:
    Catreece - tinyurl.com/SAORSA
    Mark - twitter.com/praxisarcanum
    Rob - ashesofthemagi.com twitter.com/ashesofthemagi
    Kavoir - Warms his tiny mechanical hands by the light of rad-glow.
    1 hr 33 min
  • Death In RPGs
    We tackle the topic of Death in RPGs
    Find us on the internet:
    Catreece - tinyurl.com/SAORSA
    Mark - twitter.com/praxisarcanum
    Rob - ashesofthemagi.com twitter.com/ashesofthemagi
    Kavoir - Warms his tiny mechanical hands by the light of rad-glow.
    Monty - That place where things are.
    1 hr 49 min

About Flail Forward Podcast

From the publisher's feed

Flail Forward is an RPG Design podcast by a group of amateurs. Some would describe it as a dumpster fire, but it's an entertaining dumpster fire.