Forever Sound Version

Forever Sound Version

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Forever Sound Version episodes

  • Episode 30 – Metal Slug on the Neo Geo

    Metal Slug is one of my all-time favourite arcade franchises for its frenetic and gleefully over the top run and gun action. As a kid, I was always powerless to resist the allure of the ‘Big Red’ Neo Geo cabinets when they housed a title as timeless as Metal Slug – Super Vehicle-001! Aside from the moreish gameplay and excellent graphics, a lot of Metal Slug’s overall quality is to do with its music, so in this episode, I delve into the soundtracks of the series to enjoy the fine musical chops of the games’ composers, including Takushi Hiyamuta and Toshikazu Tanaka.

    Listen:

    https://ia601407.us.archive.org/24/items/fsvep30/fsvep30.mp3

     

    Metal Slug (1996, SNK Neo Geo) ‘Operation Explanation, Ranking’ by Takushi Hiyamuta and JIM

    Metal Slug (1996, SNK Neo Geo) ‘Stage 1’ by Takushi Hiyamuta and JIM

    Metal Slug (1996, SNK Neo Geo) ‘Stage 3’ by Takushi Hiyamuta and JIM

    Metal Slug 2 (1998, SNK Neo Geo) ‘Prehistoric Site’ by Takushi Hiyamuta

    Metal Slug 2 (1998, SNK Neo Geo) ‘Metamorphosis’ by Takushi Hiyamuta

    Metal Slug 3 (2000, SNK Neo Geo) ‘Marine Diver’ by Takushi Hiyamuta, Yoshihiko Wada, Rich Horiuchi, Q_Jirou and Maitaro

    Metal Slug 3 (2000, SNK Neo Geo) ‘The Midnight Wanderer’ by Takushi Hiyamuta, Yoshihiko Wada, Rich Horiuchi, Q_Jirou and Maitaro

    Metal Slug 4 (2002, SNK Neo Geo) ‘Let’s Run Through! (Stage 1 ‘City’)’ by Toshikazu Tanaka

    Metal Slug 4 (2002, SNK Neo Geo) ‘Show Spirit (Stage 2 ‘National Border’)’ by Toshikazu Tanaka

    Metal Slug 5 (2003, SNK Neo Geo) ‘Windy Day’ by Toshikazu Tanaka

    Metal Slug 5 (2003, SNK Neo Geo) ‘Zoom Down’ by Toshikazu Tanaka

    Metal Slug (1996, SNK Neo Geo) ‘Final Scene 1P’ by Takushi Hiyamuta and JIM

     

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    Forever Sound Version is made with Jetpack Podcast. Full show notes and every episode at https://foreversoundversion.wordpress.com/

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  • Episode 29 – FSV’s First Birthday

    Forever Sound Version is one year old! To reflect on a solid twelve months of VGM discovery, here’s a retrospective episode featuring some of my favourite tracks from the first 28 episodes, as well as some special guest picks from listeners Zinn and Mister Krüsli Pants. Thank you for supporting the show, and rest assured that there are many, many more episodes to come!

    Listen:

    https://ia601408.us.archive.org/15/items/fsvep29/fsvep29.mp3

     

    Top Gear Rally (1997, Nintendo 64) ‘Mountain’ composed by Barry Leitch

    Hagane: The Final Conflict (1994, SNES) ‘Stage 1-4’ composed by Takahito Abe

    Ranger X (1993, Sega Mega Drive) ‘Stage 2-1 (Cave)’ composed by Yoshinobu Hiraiwa

    Tempest 2000 (1994, Atari Jaguar) ‘Tracking Depth’ composed by Ian Howe, Alastair Lindsey, Kevin Saville, and Julian Hodgson

    Mega-Apocalypse (1987, Commodore 64) ‘Main Theme’ by Rob Hubbard

    Colony Wars 2492 (1996, PC) ‘TRACK08’ by Christian Kirsch

    Colony Wars 2492 (1996, PC) ‘TRACK18’ by Christian Kirsch

    Colony Wars 2492 (1996, PC) ‘TRACK05’ by Christian Kirsch

    Colony Wars 2492 (1996, PC) ‘TRACK03’ by Christian Kirsch

    Master of Darkness (1993, Sega Master System) ‘Thames River’ composed by Takashi Horiguchi and Yoko Wada

    NBA Live 95 (1994, SNES) ‘Menu’ by Traz Damji and Brian Shaw

    Star Cruiser (1989, Sharp X68000) ‘Star Cruiser (Drastic days will come ~ オープニング)’ composed by Toshiya Yamanaka

    Colony Wars 2492 Complete OST on YouTube: https://youtu.be/Fw5mhApO6_I

    Colony Wars 2492 Gameplay video by MrCruesliPants on YouTube: https://youtu.be/QReLFfdcSZQ

     

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    Forever Sound Version is made with Jetpack Podcast. Full show notes and every episode at https://foreversoundversion.wordpress.com/

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  • Episode 28 – Back to the Old School with Rhythm and Pixels

    There’s no school like the old school, and for this episode, I’m joined in the classroom of game music by Rob and Pernell from the excellent Rhythm and Pixels VGM podcast! Join us as we jam on some great picks from games as diverse as Pac-Mania, Hammerfist, and Lemmings!

    Listen:

    https://ia601408.us.archive.org/8/items/fsvep28/fsvep28.mp3

     

    Twin Turbo V8 (1989, Sinclair ZX Spectrum) ‘Title’ by Lyndon Sharp

    Pac-Mania (1988, Commodore Amiga) ‘Level 2 BGM’ by Ben Daglish

    Zynaps (1987, Atari ST) ‘Title’ by Dave Rogers

    The Vice Squad (2013, Commodore 64) ‘Title Tune’ by Linus (Sascha Zeidler)

    The Great Giana Sisters (1987, Commodore 64) ‘Loader’ by Chris Hülsbeck

    Hammerfist (1990, Commodore 64) ‘Track 3’ by Wally Beben

    Gunhead (1994, Atari 8-bit family) ‘Title’ by Radek “Raster” Sterba

    Lemmings (1994, Commodore 64) ‘Smile if You Love Lemmings’ by Jeroen Tel

    The Duel: Test Drive II (1989, Commodore Amiga) ‘Intro’ by Kris Hatfield

    Switchblade II (1991, Commodore Amiga) ‘Title’ by Barry Leitch

     

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    Forever Sound Version is made with Jetpack Podcast. Full show notes and every episode at https://foreversoundversion.wordpress.com/

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  • Episode 27 – VGM Battle! 2

    It’s back!! The Forever Sound Version Battle Series returns, and this time, there’s an actual real trophy to be won! I’m joined by John, Michael T, and super special last-minute guest Ross to slug it out to see who will be the supreme champion. Warning: extra long episode!!

    Listen:

    https://ia601408.us.archive.org/3/items/fsvep27/fsvep27.mp3

     

    Rocky (2002, Nintendo Game Boy Advance) ‘Gonna Fly Now’

    Mega Man 3 (1990, Nintendo Entertainment System) ‘Snake Man’ by Yasuaki Fujita

    Goldeneye 007 (1997, Nintendo 64) ‘Facility’ by Grant Kirkhope

    Animal Crossing: Wild World (2005, Nintendo DS) ‘Main Theme’ by Kazumi Totaka

    Marvel Vs. Capcom: Clash of Superheroes (1998, CP System II) ‘Theme of Morrigan’ by Masato Kouda and Yuko Takehara

    Ikaruga (2002, Sega Dreamcast) ‘Boss 01 – Butsutekkai’ by Hiroshi Iuchi

    Command & Conquer: Red Alert 2 (2000, PC) ‘Hell March 2’ by Frank Klepacki

    The Sims (2000, PC) ‘Buy Mode 1’ by Jerry Martin and Marc Russo

    R-Type (1989, Commodore Amiga) ‘Main Theme’ by Chris Hülsbeck

    Persona 5 (2016, Sony Playstation 4) ‘Last Surprise’ by Shoji Meguro

    Cannon Fodder (1993, Commodore Amiga) ‘War Has Never Been So Much Fun’ by Jon Hare

    Castlevania: Symphony of the Night (1997, Sony Playstation) ‘Crystal Teardrops’ by Michiru Yamane

    Road Rash 3 (1995, Sega Mega Drive) ‘United Kingdom’ by Don Veca

    Civilization IV (2005, PC) ‘Baba Yetu’ by Christopher Tin

    AM2R (2016, PC) ‘Hydro Station’ composed by Milton Guasti

    Final Fantasy VII (1997, Sony Playstation) ‘Fanfare’ by Nobuo Uematsu

     

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    Forever Sound Version is made with Jetpack Podcast. Full show notes and every episode at https://foreversoundversion.wordpress.com/

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  • Episode 26 – PS1 Playlist

    Stuart is back in the Forever Sound Version guest seat to help me honour one of our favourite consoles of all time – the original Sony Playstation! Fast tracks, slow tracks, tracks from RPGs, tracks from sports games… we have it all!

    Listen:

    https://ia601502.us.archive.org/16/items/fsvep26/fsvep26.mp3

     

    Armored Core (1997, Sony Playstation) ‘Shape Memory Alloys’ by Keiichiro Segawa and Masaru Tateyama

    Armored Core (1997, Sony Playstation) ‘Dotted Line’ by Keiichiro Segawa and Masaru Tateyama

    Oddworld: Abe’s Oddysee (1998, Sony Playstation) ‘Rupture Farms’ by Ellen Meijers-Gabriel

    Jade Cocoon: Story of the Tamamayu (1997, Sony Playstation) ‘Moth Forest’ by Minami Matsumae

    Jade Cocoon: Story of the Tamamayu (1997, Sony Playstation) ‘Legend of Arcana’ by Minami Matsumae

    Actua Soccer (1995, Sony Playstation) ‘Menu Theme’ by Patrick Phelan

    Gran Turismo (1997, Sony Playstation) ‘TVR Dealer’ by Masamichi Seki, Takashi Kanai, Yasuaki Yabuta and Mitsukuni Murai

    Gran Turismo (1997, Sony Playstation) ‘Honda/Acura Dealer’ by Masamichi Seki, Takashi Kanai, Yasuaki Yabuta and Mitsukuni Murai

    Tomb Raider II (1997, Sony Playstation) ‘The Temple of Xian’ by Nathan McCree

    Bushido Blade (1997, Sony Playstation) ‘Hiding in Shadow’ by Ayako Saso

     

    Get in touch via email on [email protected]

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    Forever Sound Version is made with Jetpack Podcast. Full show notes and every episode at https://foreversoundversion.wordpress.com/

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  • Episode 25 – NBA Jams

    It’s time for Forever Sound Version’s first ever sports games focus – and it’s on the NBA! There are no airballs on this episode as we charge through some great tracks from franchises such as Midway’s frenetic arcade-oriented NBA Jam and the EA basketball sims of the ‘Live’ series. Boomshakalaka!

    Listen:

    https://ia601404.us.archive.org/4/items/fsvep25/fsvep25.mp3

     

    NBA Jam Tournament Edition (1995, Sega Mega Drive) ‘Main Theme’ by Jon Hey

    NBA Jam Tournament Edition (1995, SNES) ‘End of Game’ by Jon Hey

    NBA Jam (1994, Nintendo Game Boy) ‘Main Theme’ by Jon Hey

    NBA Jam (1994, Nintendo Game Boy) ‘Team Select’ by Jon Hey

    NBA Live 95 (1994, Sega Mega Drive) ‘Title Theme’ by Traz Damji and Brian Shaw

    NBA Live 95 (1994, SNES) ‘Menu’ by Traz Damji and Brian Shaw

    NBA Live 96 (1995, Sega Mega Drive) ‘Title Theme’ by Traz Damji, Steve Royea and Vince Mai

    NBA Live 97 (1996, SNES) ‘Title Screen’ by Brian Schmidt

    NBA Live 98 (1997, SNES) ‘Crowd’ by Mark Oritz

    NBA Live 98 (1997, SNES) ‘Defense!’ by Mark Oritz

    NBA 3 on 3 Featuring Kobe Bryant (1999, Nintendo Game Boy Color) ‘BGM2’ by Chris Lamb

    NBA in the Zone 2000 (2000, Nintendo Game Boy Color) ‘02’, composer unknown

    NBA in the Zone 2000 (2000, Nintendo Game Boy Color) ‘03’, composer unknown

    NBA in the Zone 2000 (2000, Nintendo Game Boy Color) ‘11’, composer unknown

    NBA in the Zone 2000 (2000, Nintendo Game Boy Color) ‘13’, composer unknown

    NBA Showdown (1993, SNES) ‘Title’ by Traz Damji

     

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    Forever Sound Version is made with Jetpack Podcast. Full show notes and every episode at https://foreversoundversion.wordpress.com/

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  • Episode 24 – An Atari 8-bit Family Affair

    Turn your POKEY up to 11! It’s time to rock out with some top drawer rippers from the Atari 8-bit family of computers. They may not have been able to set the world alight like the Commodore 64 and NES did in the 1980s, but these machines definitely have a curious place in gaming history, and one that is worth exploring!

    Listen:

    https://ia801501.us.archive.org/13/items/fsvep24/fsvep24.mp3

     

    Hunter (1995, Atari 8-bit family) by Falk Büttner

    Jet Set Willy (1987, Atari 8-bit family) by Rob Hubbard

    Chimera (1985, Atari 8-bit family) by Rob Hubbard

    Ninja Commando (1989, Atari 8-bit family) by Adam Gilmore

    Draconus (1988, Atari 8-bit family) by Adam Gilmore

    Red Max (1987, Atari 8-bit family) by David Whittaker

    Storm (1987, Atari 8-bit family) by David Whittaker

    Space Lobsters (1990, Atari 8-bit family) by Richard Munns

    Zero Wars (1990, Atari 8-bit family) by Richard Munns

    Pacmania (Unreleased, Atari 8-bit family) by Sal Esquivel

     

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    Forever Sound Version is made with Jetpack Podcast. Full show notes and every episode at https://foreversoundversion.wordpress.com/

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  • Episode 23 – Sonic the Hedgehog in the 1990s

    I’m joined by Chris Machell to cover some top drawer jammers from the Sonic the Hedgehog games of the 1990s! With the enduring popularity of the original 2D Sonic titles in the world of retro gaming, it’s easy to take their soundtracks for granted, so we’ve picked out some superlative individual tracks – including classics and deeper cuts – to demonstrate the scope of what is among Sega’s most important contributions to the world of VGM!

    Listen:

    https://ia601508.us.archive.org/23/items/fsvep23/fsvep23.mp3

     

    Sonic the Hedgehog (1991, Sega Mega Drive) ‘Title Theme’ by Masato Nakamura

    Sonic the Hedgehog (1991, Sega Mega Drive) ‘Green Hill Zone’ by Masato Nakamura

    Sonic the Hedgehog (1991, Sega Mega Drive) ‘Spring Yard Zone’ by Masato Nakamura

    Sonic the Hedgehog (1991, Sega Mega Drive) ‘Scrap Brain Zone’ by Masato Nakamura

    Sonic the Hedgehog 2 (1992, Sega Mega Drive) ‘Chemical Plant Zone’ by Masato Nakamura

    Sonic the Hedgehog 2 (1992, Sega Mega Drive) ‘Emerald Hill Zone (2P)’ by Masato Nakamura

    Sonic the Hedgehog 2 (1992, Sega Mega Drive) ‘Final Boss’ by Masato Nakamura

    Sonic the Hedgehog (1991, Sega Master System) ‘Bridge Zone’ by Yuzo Koshiro

    Sonic the Hedgehog (1991, Sega Master System) ‘Scrap Brain Zone’ by Yuzo Koshiro

    Sonic the Hedgehog 2 (1992, Sega Master System) ‘Gimmick Mountain Zone’ by Naofumi Hataya and Masafumi Ogata

    Sonic the Hedgehog 2 (1992, Sega Master System) ‘Invincible’ by Naofumi Hataya and Masafumi Ogata

    Sonic the Hedgehog 3 (1994, Sega Mega Drive) ‘Hydrocity Zone Act 1’ by Michael Jackson and Brad Buxer

    Sonic the Hedgehog 3 (1994, Sega Mega Drive) ‘IceCap Zone Act 1’ by Brad Buxer

    Sonic the Hedgehog 3 (1994, Sega Mega Drive) ‘Final Boss (Big Arms)’ by Tatsuyuki Maeda, Tomonori Sawada, Sachio Ogawa, Masayuki Nagao, and Masanori Hikichi

    Sonic & Knuckles (1994, Sega Mega Drive) ‘Title Screen’ by Sachio Ogawa, Tatsuyuki Maeda, Jun Senoue, and Howard Drossin

    Sonic & Knuckles (1994, Sega Mega Drive) ‘Flying Battery Zone Act 2’ by Sachio Ogawa, Tatsuyuki Maeda, Jun Senoue, and Howard Drossin

    Sonic & Knuckles (1994, Sega Mega Drive) ‘Miniboss’ by Sachio Ogawa, Tatsuyuki Maeda, Jun Senoue, and Howard Drossin

    Sonic & Knuckles (1994, Sega Mega Drive) ‘Lava Reef Zone Act 1’ by Sachio Ogawa, Tatsuyuki Maeda, Jun Senoue, and Howard Drossin

    Sonic the Hedgehog CD [Japanese / European OST] (1993, Sega Mega CD) ‘Tidal Tempest (Present)’ by Naofumi Hataya and Masafumi Ogata

    Sonic the Hedgehog CD [Japanese / European OST] (1993, Sega Mega CD) ‘Wacky Workbench (Bad Future)’ by Naofumi Hataya and Masafumi Ogata

    Sonic the Hedgehog CD [North American OST] (1993, Sega Mega CD) ‘Ending’ by Spencer Nilsen, David Young, and Mark Crew

     

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    Forever Sound Version is made with Jetpack Podcast. Full show notes and every episode at https://foreversoundversion.wordpress.com/

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  • Episode 22 – Rob Hubbard on the Commodore 64

    This episode marks the first time that Forever Sound Version focuses on a single composer, and who better to start with than the legendary Rob Hubbard? This British musician has worked across a number of platforms, but his best-loved work arguably lies in his output for the Commodore 64 – lock in and enjoy these searingly brilliant SID chip burners of yesteryear!

    Listen:

    https://ia601500.us.archive.org/34/items/fsvep22/fsvep22.mp3

     

    Arcade Classics (1987, Commodore 64) ‘Title Screen’ by Rob Hubbard

    Delta (1987, Commodore 64) ‘Title Screen’ by Rob Hubbard

    Thing on a Spring (1985, Commodore 64) ‘Main Theme’ by Rob Hubbard

    Mega-Apocalypse (1987, Commodore 64) ‘Main Theme’ by Rob Hubbard

    Action Biker (1985, Commodore 64) ‘BGM’ by Rob Hubbard

    International Karate (1986, Commodore 64) ‘Main Theme’ by Rob Hubbard

    Commando (1985, Commodore 64) ‘Title Screen’ by Rob Hubbard

    Monty on the Run (1985, Commodore 64) ‘Main Theme’ by Rob Hubbard

    Sanxion (1986, Commodore 64) ‘Loader’ by Rob Hubbard

     

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    Forever Sound Version is made with Jetpack Podcast. Full show notes and every episode at https://foreversoundversion.wordpress.com/

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  • Episode 21 – Game Boy Showcase

    It helped raise a generation of gamers, and cemented Nintendo’s status as a force to be reckoned with on the world stage – it’s the Game Boy! Join me as I dig out my blocky old white Game Boy (which I’ve had since 1991!) to deliver a bunch of top drawer jammers from some of my favourite games on this iconic handheld system.

    Listen:

    https://ia601403.us.archive.org/17/items/fsvep21/fsvep21.mp3

     

    Wizards & Warriors Chapter X: Fortress of Fear (1990, Nintendo Game Boy) ‘BGM #01’ by David Wise

    Jurassic Park 2: The Chaos Continues (1994, Nintendo Game Boy) ‘BGM #06’ by Jonathan Dunn

    Jurassic Park 2: The Chaos Continues (1994, Nintendo Game Boy) ‘BGM #04’ by Jonathan Dunn

    The Legend of Zelda: Link’s Awakening (1993, Nintendo Game Boy) ‘Mysterious Woods’ by Minako Hamano, Kozuo Ishikawa, and Kazumi Totaka

    The Legend of Zelda: Link’s Awakening (1993, Nintendo Game Boy) ‘Tal Tal Mountain Range’ by Minako Hamano, Kozuo Ishikawa, and Kazumi Totaka

    Motocross Maniacs (1990, Nintendo Game Boy) ‘BGM #03’ by Michiru Yamane and Tsuyoshi Sekito

    Motocross Maniacs (1990, Nintendo Game Boy) ‘BGM #05’ by Michiru Yamane and Tsuyoshi Sekito

    Kirby’s Dream Land (1992, Nintendo Game Boy) ‘Stage 1 – Green Greens’ by Jun Ishikawa

    Kirby’s Dream Land (1992, Nintendo Game Boy) ‘Stage 5 – Mt. Dedede’ by Jun Ishikawa

    Tetris Blast (1996, Nintendo Game Boy) ‘BGM #03’ by Niwaka‑Zu, Bunbunmaru, Lah++, and Gocky‑7 Alives

    Tetris Blast (1996, Nintendo Game Boy) ‘BGM #05’ by Niwaka‑Zu, Bunbunmaru, Lah++, and Gocky‑7 Alives

    Donkey Kong Land (1995, Nintendo Game Boy) ‘Map’ by Graeme Norgate and David Wise

    Donkey Kong Land (1995, Nintendo Game Boy) ‘Waterworld’ by Graeme Norgate and David Wise

    Super Mario Land (1989, Nintendo Game Boy) ‘Ending & Credits’ by Hirokazu Tanaka

     

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    Forever Sound Version is made with Jetpack Podcast. Full show notes and every episode at https://foreversoundversion.wordpress.com/

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About Forever Sound Version

From the publisher's feed

Forever Sound Version is a video game music podcast from out of Newcastle upon Tyne that explores classic tracks and deep cuts from the 8-bit home computers and consoles onwards!