Forever Sound Version

Forever Sound Version

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Forever Sound Version episodes

  • Episode 20 – Hotline Miami

    I’m joined by my good friend Gareth to address what has to be one of the very finest pairs of video game soundtracks of recent years – Hotline Miami and Hotline Miami 2: Wrong Number! Expect plenty of effervescent electro bangers as we endeavour to articulate our shared love of these gloriously violent indie thrillers…

    Listen:

    https://ia601406.us.archive.org/27/items/fsvep20/fsvep20.mp3

     

    Hotline Miami (2012, PC) ‘Deep Cover’ by Sun Araw

    Hotline Miami (2012, PC) ‘Crystals’ by M|O|O|N

    Hotline Miami (2012, PC) ‘Daisuke’ by El Huervo

    Hotline Miami (2012, PC) ‘Hotline’ by Jasper Byrne

    Hotline Miami (2012, PC) ‘Hydrogen’ by M|O|O|N

    Hotline Miami (2012, PC) ‘Knock Knock’ by Scattle

    Hotline Miami 2: Wrong Number (2015, PC) ‘Technoir’ by Perturbator

    Hotline Miami 2: Wrong Number (2015, PC) ‘Blizzard’ by Light Club

    Hotline Miami 2: Wrong Number (2015, PC) ‘Bloodline’ by Scattle

    Hotline Miami 2: Wrong Number (2015, PC) ‘Dust’ by M|O|O|N

    Hotline Miami 2: Wrong Number (2015, PC) ‘Hotline Theme’ by Benny Smiles

    Hotline Miami 2: Wrong Number (2015, PC) ‘NARC’ by Mega Drive

    Hotline Miami 2: Wrong Number (2015, PC) ‘Divide’ by Magna

    Hotline Miami 2: Wrong Number (2015, PC) ‘Decade Dance’ by Jasper Byrne

    Hotline Miami 2: Wrong Number (2015, PC) ‘Ms. Minnie’ by Auto Delta Time

    Hotline Miami 2: Wrong Number (2015, PC) ‘New Wave Hookers’ by Vestron Vulture

    Hotline Miami 2: Wrong Number (2015, PC) ‘Le Perv’ by Carpenter Brut

    Hotline Miami (2012, PC) ‘Electric Dreams’ by Perturbator

     

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    Forever Sound Version is made with Jetpack Podcast. Full show notes and every episode at https://foreversoundversion.wordpress.com/

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  • Episode 19 – Wu-Tang: Shaolin Style

    The Wu is coming through, the outcome is critical… Video game podcast swordsman / certified chatterbox John Baldasera swings by the Shaolin Temple (my house) to join me in celebrating the chunky beats of Wu-Tang: Shaolin Style. This PS1 title is a licensed game with a difference – a Wu-Tang Clan fighting game! What’s not to love? While the game itself might not be in the same league as some of the PS1’s other fighting titles, it possesses a truly unique character that is well worth discovering. Killa Beeeeeeeeeezzzzz…

    Listen:

    https://ia601407.us.archive.org/5/items/fsvep19/fsvep19.mp3

     

    Wu-Tang: Shaolin Style (1999, Sony Playstation) ‘Jungle Instrumental #1’

    Wu-Tang: Shaolin Style (1999, Sony Playstation) ‘Rumble (Feat. Inspectah Deck, Leatha Face, Method Man)’ by U-God

    Wu-Tang: Shaolin Style (1999, Sony Playstation) ‘Shaolin Temple’ by Masta Killa

    Wu-Tang: Shaolin Style (1999, Sony Playstation) ‘Back To 36 (Take It Back)’ by Takitha

    Wu-Tang: Shaolin Style (1999, Sony Playstation) ‘Instrumental #1’

    Wu-Tang: Shaolin Style (1999, Sony Playstation) ‘Instrumental #2’

    Wu-Tang: Shaolin Style (1999, Sony Playstation) ‘Jungle Instrumental #2’

    Wu-Tang: Shaolin Style (1999, Sony Playstation) ‘Jungle Instrumental #3’

    Wu-Tang: Shaolin Style (1999, Sony Playstation) ‘Instrumental #3’

    Wu-Tang: Shaolin Style (1999, Sony Playstation) ‘Jungle Instrumental #4’

    Wu-Tang: Shaolin Style (1999, Sony Playstation) ‘Wu World Order’ by La The Darkman & RZA

    BGM tracks composed by Howard Drossin and Keith Arem

     

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    Forever Sound Version is made with Jetpack Podcast. Full show notes and every episode at https://foreversoundversion.wordpress.com/

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  • Episode 18 – Tempest 2000 In the Mix!

    Jungle massive… lock in and prepare to rave away to a special Forever Sound Version DJ mix put together by yours truly, journeying through the amazing soundtrack of Tempest 2000! This reimagining of the Atari arcade classic Tempest came out in 1994 on the Jaguar – Atari’s attempt at a fifth generation console that never really took off, but at least we get these great, absolutely buzzing tracks. Send it!

    Listen:

    https://ia801501.us.archive.org/20/items/fsvep18/fsvep18.mp3

     

    Tempest 2000 (1994, Atari Jaguar) ‘Thermal Resolution’ composed by Ian Howe, Alastair Lindsey, Kevin Saville, and Julian Hodgson

    Tempest 2000 (1994, Atari Jaguar) ‘Digital Terror’ composed by Ian Howe, Alastair Lindsey, Kevin Saville, and Julian Hodgson

    Tempest 2000 (1994, Atari Jaguar) ‘Constructive Demolition’ composed by Ian Howe, Alastair Lindsey, Kevin Saville, and Julian Hodgson

    Tempest 2000 (1994, Atari Jaguar) ‘Ease Yourself’ composed by Ian Howe, Alastair Lindsey, Kevin Saville, and Julian Hodgson

    Tempest 2000 (1994, Atari Jaguar) ‘Mind’s Eye’ composed by Ian Howe, Alastair Lindsey, Kevin Saville, and Julian Hodgson

    Tempest 2000 (1994, Atari Jaguar) ‘T2K’ composed by Ian Howe, Alastair Lindsey, Kevin Saville, and Julian Hodgson

    Tempest 2000 (1994, Atari Jaguar) ‘Hyper Prism’ composed by Ian Howe, Alastair Lindsey, Kevin Saville, and Julian Hodgson

    Tempest 2000 (1994, Atari Jaguar) ‘Tracking Depth’ composed by Ian Howe, Alastair Lindsey, Kevin Saville, and Julian Hodgson

    Tempest 2000 (1994, Atari Jaguar) ‘Ultra Yak’ composed by Ian Howe, Alastair Lindsey, Kevin Saville, and Julian Hodgson

    Tempest 2000 (1994, Atari Jaguar) ‘2000 Dub’ composed by Ian Howe, Alastair Lindsey, Kevin Saville, and Julian Hodgson

     

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    Forever Sound Version is made with Jetpack Podcast. Full show notes and every episode at https://foreversoundversion.wordpress.com/

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  • Episode 17 – Master System Showcase

    For this episode I’m joined by a new addition to the Forever Sound Version guest roster – Rob Hunter! Rob’s first console was the Sega Master System and he knows one heck of a lot about its games, so getting him on board for a show exploring SMS soundtracks was a no-brainer. We’ve got cheerful ditties, spooky sketches, and moody masterpieces, all pumping out of the Texas Instruments SN76489: the little sound chip that could!

    Listen:

    https://ia601405.us.archive.org/11/items/fsvep17/fsvep17.mp3

     

    Pit-Fighter (1992, Sega Master System) ‘Title Music’ composed by The Doomsday Machine

    Alex Kidd in Miracle World (1986, Sega Master System) ‘Main Theme’ composed by Tokuhiko Uwabo

    Alex Kidd in Miracle World (1986, Sega Master System) ‘Castle’ composed by Tokuhiko Uwabo

    Master of Darkness (1993, Sega Master System) ‘Story’ composed by Takashi Horiguchi and Yoko Wada

    Master of Darkness (1993, Sega Master System) ‘Thames River’ composed by Takashi Horiguchi and Yoko Wada

    Sonic Chaos (1993, Sega Master System) ‘Gigalopolis Zone’ composed by Mix and Nagao N Gee

    Sonic Chaos (1993, Sega Master System) ‘Mecha Green Hill Zone’ composed by Mix and Nagao N Gee

    Wonder Boy in Monster World (1991, Sega Master System) ‘Aztec Village’ composed by Shinichi Sakamoto

    Wonder Boy in Monster World (1991, Sega Master System) ‘Desert Stage’ composed by Shinichi Sakamoto

    Alien 3 (1992, Sega Master System) ‘20th Century Fox Fanfare’ composed by Matt Furniss

    Alien 3 (1992, Sega Master System) ‘Title Screen’ composed by Matt Furniss

    Alien 3 (1992, Sega Master System) ‘Episode 2’ composed by Matt Furniss

    Golvellius: Valley of Doom (1988, Sega Master System) ‘First Cave’ composed by Masatomo Miyamoto, Takeshi Santo, Shin‑kun, and Pazu

    Golvellius: Valley of Doom (1988, Sega Master System) ‘Overworld 2’ composed by Masatomo Miyamoto, Takeshi Santo, Shin‑kun, and Pazu

    The Smurfs (1995, Sega Master System) ‘The Mountain’ composed by Alberto Jose Gonzalez

    The Smurfs (1995, Sega Master System) ‘The Swamp’ composed by Alberto Jose Gonzalez

     

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    Forever Sound Version is made with Jetpack Podcast. Full show notes and every episode at https://foreversoundversion.wordpress.com/

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  • Episode 16 – VGM Battle!

    IT’S WAR! For this episode I am joined by special guests John, Michael T, and Stuart… for a VGM battle! We take it in turns to select a track from a video game, scoring each other’s picks as we go. Four combatants, three picks each… Who will be the supreme champion?

    Listen:

    https://ia601502.us.archive.org/6/items/fsvep16/fsvep16.mp3

     

    N/A (1991, Commodore 64) ‘Eye of the Tiger’ composed by Teemu Astikainen

    Farmyard Fun (Year unknown, Atari 2600) ‘BGM’ composer unknown

    Doom (1993, PC) ‘E1M1 – At Doom’s Gate’ composed by Robert Prince

    Super Turrican (1993, SNES) ‘Stage 1-3’ composed by Chris Hülsbeck

    The World Ends With You (2007, Nintendo DS) ‘Twister’ composed by Takeharu Ishimoto

    Tekken 3 (1998, Sony Playstation) ‘Heihachi Mishima’ composed by Keiichi Okabe

    PaRappa the Rapper (1996, Sony Playstation) ‘Chop Chop Master Onion’s RAP’ composed by Masaya Matsuura

    Lagoon (1990, Sharp X68000) ‘Castle Mark Philips’ composed by Hideki Suzuki

    Phantasy Star IV: The End of the Millennium (1993, Sega Mega Drive) ‘Meet them head-on’ composed by Izuho Numata and Masaki Nakagaki

    Wario Blast (1994, Nintendo Game Boy) ‘Boss’ composed by Yasuhiko Fukuda

    Resident Evil 2 (1998, Sony Playstation) ‘The Front Hall’ composed by Masami Ueda

    Dissidia Final Fantasy (2008, Sony PSP) ‘Battle 2 -arrange- from Final Fantasy III’ composed by Takeharu Ishimoto

    Sonic CD (North American Version) (1993, Sega Mega CD / 1996, PC) ‘Wacky Workbench Present’ composed by Spencer Nilsen and David Young

    Oddworld: Abe’s Oddysee (1997, Sony Playstation) ‘New ‘n’ Tasty – This is Rupture Farms’ composed by Ellen Meijers-Gabriel and Josh Gabriel

    Final Fantasy VII (1997, Sony Playstation) ‘Fanfare’ composed by Nobuo Uematsu

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    Forever Sound Version is made with Jetpack Podcast. Full show notes and every episode at https://foreversoundversion.wordpress.com/

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  • Episode 15 – PC Engine Picks / TurboGrafx Tracks

    For the first episode of 2017, I address the TurboGrafx-16 and its Japanese counterpart the PC Engine. Lock in and enjoy some great wavetable synth tunes from the first console of the fourth generation of video games!

    Listen:

    https://ia601506.us.archive.org/19/items/fsvep15/fsvep15.mp3

     

    Sonic Spike (1990, TurboGrafx-16) ‘BGM #1’ composed by Yo Tsuji, Toshio Murai, and Tosiyuki Honma

    Ninja Spirit (1990, PC Engine / TurboGrafx-16) ‘Theme from Butsuzo, Theme from Shinobi (Round 1)’ composed by Masahiko Ishida

    Ninja Spirit (1990, PC Engine / TurboGrafx-16) ‘Karakuri (Round 4)’ composed by Masahiko Ishida

    Battle Lode Runner (1993, PC Engine) ‘BGM #7’ composed by Jin Watanabe

    Battle Lode Runner (1993, PC Engine) ‘BGM #9’ composed by Jin Watanabe

    Blazing Lazers (1989, PC Engine / TurboGrafx-16) ‘Thunder Blaze [Area 1]’ composed by Masatomo Miyamoto, J.T.S, Masanobu Tsukamoto, Sydon Inoue, Ozono, and Keiji Takeuchi

    Blazing Lazers (1989, PC Engine / TurboGrafx-16) ‘Giant Boltek [Area 5]’ composed by Masatomo Miyamoto, J.T.S, Masanobu Tsukamoto, Sydon Inoue, Ozono, and Keiji Takeuchi

    King of Casino (1990, PC Engine / TurboGrafx-16) ‘BGM #01’ composed by Hirotoshi Suzuki

    King of Casino (1990, PC Engine / TurboGrafx-16) ‘BGM #05’ composed by Hirotoshi Suzuki

    Time Cruise (1992, PC Engine / TurboGrafx-16) ‘Credits’ composed by Hiroto Saito and Nozomu Takahashi

     

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    Forever Sound Version is made with Jetpack Podcast. Full show notes and every episode at https://foreversoundversion.wordpress.com/

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  • Episode 14 – Snow and Ice

    For the last episode of 2016, here’s a bunch of wintry VGM tracks for you to enjoy. Whatever you’re up to, be it driving home for Christmas like Chris Rea or lamenting lost love by the fire like George Michael, these tunes are bound to get you ready for the holidays!

    Listen:

    https://ia601500.us.archive.org/18/items/fsvep14/fsvep14.mp3

     

    Mario Lemieux Hockey (1991, Sega Mega Drive) ‘Title Screen’ composed by David Javelosa and Alex Rudis

    Donkey Kong Country (1994, Super Nintendo Entertainment System) ‘Ice Cave Chant’ composed by David Wise, Eveline Novakovic, and Robin Beanland

    Home Alone (1992, Sega Mega Drive) ‘Outside’ composed by Rolf Weber and Clifford Falls

    Super Smash Bros. Melee (2001, Nintendo GameCube) ‘Icicle Mountain’ composed by Shogo Sakai

    Sonic the Hedgehog 3 (1994, Sega Mega Drive) ‘Ice Cap Zone’ composed by Brad Buxer, Bobby Brooks, Darryl Ross, Geoff Grace, Doug Grigsby III, C. Cirocco Jones (Scirocco), and Michael Jackson (uncredited)

    Snow Bros. (Unreleased, Amiga) ‘Title Screen’ composed by Raphaël Gesqua and Jean Baudlot

    Cool Boarders (1996, Sony Playstation) ‘Freshy’ composer unknown

     

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    Forever Sound Version is made with Jetpack Podcast. Full show notes and every episode at https://foreversoundversion.wordpress.com/

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  • Episode 13 – Final Fantasy VII

    It had to happen – a Final Fantasy VII episode!

    I’m joined by superstar special guest John Baldasera to explore the legendary soundtrack of Final Fantasy VII, composed by Nobuo Uematsu. We both have pretty hefty emotional investments in this one. Expect some true VGM classics, a couple of deeper cuts, and some alternative versions of pieces taken from what is arguably Square’s finest hour.

    Listen:

    https://ia601509.us.archive.org/34/items/fsvep13/fsvep13.mp3

     

    Final Fantasy VII (1997, Sony Playstation) ‘The Prelude’ composed by Nobuo Uematsu

    Final Fantasy VII (1997, Sony Playstation) ‘Opening – Bombing Mission’ composed by Nobuo Uematsu

    Final Fantasy VII (1997, Sony Playstation) ‘Anxiety’ composed by Nobuo Uematsu

    Final Fantasy VII (1997, Sony Playstation) ‘Main Theme of Final Fantasy VII’ composed by Nobuo Uematsu

    Final Fantasy VII (1997, Sony Playstation) ‘Let the Battles Begin!’ composed by Nobuo Uematsu

    Final Fantasy VII (1997, Sony Playstation) ‘J-E-N-O-V-A’ composed by Nobuo Uematsu

    Final Fantasy VII (1997, Sony Playstation) ‘Those Who Fight Further’ Black Mages version performed by The Black Mages, composed by Nobuo Uematsu

    Final Fantasy VII (1997, Sony Playstation) ‘Gold Saucer’ composed by Nobuo Uematsu

    Final Fantasy VII (1997, Sony Playstation) ‘Cosmo Canyon’ composed by Nobuo Uematsu

    Final Fantasy VII (1997, Sony Playstation) ‘Cid’s Theme’ composed by Nobuo Uematsu

    Final Fantasy VII (1997, Sony Playstation) ‘Tifa’s Theme’ piano version performed by Seiji Honda, composed by Nobuo Uematsu

    Final Fantasy VII (1997, Sony Playstation) ‘Those Chosen by the Planet’ composed by Nobuo Uematsu

    Final Fantasy VII (1997, Sony Playstation) ‘Aerith’s Theme’ Distant Worlds version performed by the Royal Stockholm Philharmonic Orchestra, composed by Nobuo Uematsu

    Final Fantasy VII (1997, Sony Playstation) ‘One-Winged Angel’ composed by Nobuo Uematsu

    Final Fantasy VII (1997, Sony Playstation) ‘Ending Credits’ composed by Nobuo Uematsu

     

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    Forever Sound Version is made with Jetpack Podcast. Full show notes and every episode at https://foreversoundversion.wordpress.com/

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  • Episode 12 – Daddy… Daddy Mulk!

    It’s 1993, the dystopian future! It might not be the best arcade game you’ll ever play, but it at least boasts one of the wildest pieces of VGM the world has ever heard. Daddy… Daddy Mulk…

    Listen:

    https://ia801501.us.archive.org/32/items/fsvep12/fsvep12.mp3

     

    The Ninja Warriors (1993, Sega Mega CD) ‘AD1993 (Arcade Version)’ composed by Hisayoshi Ogura

    The Ninja Warriors (1993, Sega Mega CD) ‘Daddy Mulk (Arcade Version)’ composed by Hisayoshi Ogura

    The Ninja Warriors (1989, ZX Spectrum) ‘Daddy Mulk’ composed by Tony Williams

    The Ninja Warriors (1989, Amstrad CPC) ‘Daddy Mulk’ composed by Tony Williams

    The Ninja Warriors (1990, Commodore 64) ‘Daddy Mulk’ composed by Tony Williams

    The Ninja Warriors (1989, Commodore Amiga) ‘Daddy Mulk’ composed by Ronald Pieket‑Weeserik

    The Ninja Warriors (1989, NEC PC Engine / Turbografx-16) ‘Daddy Mulk’ composed by Hisayoshi Ogura

    The Ninja Warriors (1993, Sega Mega CD) ‘Daddy Mulk (Arranged Version)’ composed by Hisayoshi Ogura

    The Ninja Warriors (1993, Sega Mega CD) ‘Are You Lady? (Arranged Version)’ composed by Hisayoshi Ogura

    The Ninja Warriors (1993, Sega Mega CD) ‘Motherless Children (Arranged Version)’ composed by Hisayoshi Ogura

    The Ninja Warriors (1994, Nintendo SNES) ‘Title’ composed by Hiroyuki Iwatsuki and N. Tate

    The Ninja Warriors (1994, Nintendo SNES) ‘Headquarter’ composed by Hiroyuki Iwatsuki and N. Tate

    The Ninja Warriors (1994, Nintendo SNES) ‘Best Room’ composed by Hiroyuki Iwatsuki and N. Tate

    The Ninja Warriors (1993, Sega Mega CD) ‘Paradox (Arranged Version)’ composed by Hisayoshi Ogura

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    Forever Sound Version is made with Jetpack Podcast. Full show notes and every episode at https://foreversoundversion.wordpress.com/

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  • Episode 11 – Masaya Mega Drive Madness

    We really were spoiled for scrolling shooters in the 16-bit era – I know that I had a pretty serious investment in the genre back in the day. Among the very best of them, for me, were three Mega Drive titles from Masaya: Target Earth, Gynoug, and Gley Lancer. These are vibrant, intense games with soundtracks to match! Hope you’re in the mood for some shooting and dodging…!

    Listen:

    https://ia601502.us.archive.org/2/items/fsvep11/fsvep11.mp3

     

    Gynoug (1991, Sega Mega Drive) ‘Opening Theme’ composed by Noriyuki Iwadare and Akie Ōba

    Target Earth (1990, Sega Mega Drive) ‘Main Theme’ composed by Takashi Suzuki

    Target Earth (1990, Sega Mega Drive) ‘In The Cave’ composed by Takashi Suzuki

    Gynoug (1991, Sega Mega Drive) ‘Round 1-1’ composed by Noriyuki Iwadare and Akie Ōba

    Gynoug (1991, Sega Mega Drive) ‘Round 3-1’ composed by Noriyuki Iwadare and Akie Ōba

    Gynoug (1991, Sega Mega Drive) ‘Round 4-2’ composed by Noriyuki Iwadare and Akie Ōba

    Gynoug (1991, Sega Mega Drive) ‘Round 6’ composed by Noriyuki Iwadare and Akie Ōba

    Gley Lancer (1992, Sega Mega Drive) ‘Story Begin’ composed by Cube, Yoshiaki Kubodera, Masanori Hikichi, Isao Mizoguchi, and Noriyuki Iwadare

    Gley Lancer (1992, Sega Mega Drive) ‘Stage 1 (Asteroid Field)’ composed by Cube, Yoshiaki Kubodera, Masanori Hikichi, Isao Mizoguchi, and Noriyuki Iwadare

    Gley Lancer (1992, Sega Mega Drive) ‘Story 3 & Stage 5’ composed by Cube, Yoshiaki Kubodera, Masanori Hikichi, Isao Mizoguchi, and Noriyuki Iwadare

    Gynoug (1991, Sega Mega Drive) ‘Round 2-1’ composed by Noriyuki Iwadare and Akie Ōba

     

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    Forever Sound Version is made with Jetpack Podcast. Full show notes and every episode at https://foreversoundversion.wordpress.com/

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About Forever Sound Version

From the publisher's feed

Forever Sound Version is a video game music podcast from out of Newcastle upon Tyne that explores classic tracks and deep cuts from the 8-bit home computers and consoles onwards!