CppCast

Game Dev and Low Latency


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Rob and Jason are joined by Nicolas Guillemot to discuss the ongoing work of the GameDev and Low Latency C++ Study Group.

Nicolas Guillemot started studying C++ and OpenGL to make games, and fell in love with them. He enjoys participating in game jams, and has had the opportunity to work in some game development studios: Inlight Entertainment, and Electronic Arts. He is currently taking a break from finishing a bachelor's in software engineering to work at Intel, doing mostly graphics-related work to help game developers take advantage of Intel GPU features.

News
  • Biicode (just the company) post-mortem
  • Visual Studio Projects that Just Keep Rebuilding
  • Boost 1.59
  • Nicolas Guillemot
    • @nlguillemot
    • Nicolas Guillemot's GitHub
    • Links
      • SG14 - Game Dev and Low Latency Google Group
      • WG21-SG14 GitHub
      • CppCon 2015 - The Birth of SG14
      • On Games(SG14) and TM(SG5) from The View at the May 2015 C++ Standard meeting in Lenexa
      • ...more
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        CppCastBy Phil Nash & Timur Doumler

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