GameHounds

GameHounds

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GameHounds episodes

  • PAX East 2013 Developer Interview: Guns of Icarus
    We’re starting up our post-PAX work, and that means we’ll be posting in the next couple days all of our podcasts we recorded in Boston last weekend. The GameHounds staff gets hands-on with Guns of Icarus, a multiplayer airship-to-airship battle game for the PC, and talk with its game designer, Eric Chung of Muse Games.
    18 min
  • PAX East 2013 Developer Interview: Smashmuck Champions
    We’re starting up our post-PAX work, and that means we’ll be posting in the next couple days all of our podcasts we recorded in Boston last weekend. The episode features Smashmuck Champions, a PC-based, free-to-play MOBA with the aim of creating shorter matches than the average MOBA. Holy Goalie and Edie Sellers chat with KizStudios' Alan White, creative director for Smashmuck Champions.
    11 min
  • PAX East 2013 Developer Interview: Children of Liberty
    We’re starting up our post-PAX work, and that means we’ll be posting in the next couple days all of our podcasts we recorded in Boston last weekend. Edie Sellers and Nick Dinicola interview Dan Silvers, game designer for Lantana Games' Children of Liberty, a 2D/3D stealth game based in the American Revolution for the PC.
    8 min
  • PAX East 2013: Goalie Is a Total Ballsack
    We’re starting up our post-PAX work, and that means we’ll be posting in the next couple days all of our podcasts we recorded in Boston last weekend. This is a recording the second morning of PAX East 2013 when Holy Goalie decides to be a complete and total douchbag to his sleeping co-hosts Edie Sellers and Nick Dinicola, who are trying desperately to recover from jetlag. Yes, this is Edie writing this description. And yes, I'm still mad. And yes, it's funny. To you. Not to me. Still not to me. If you laugh at this, you are a bad, bad person.
    4 min
  • PAX East 2013 Developer Interview: Ascend: New Gods
    We’re starting up our post-PAX work, and that means we’ll be posting in the next couple days all of our podcasts we recorded in Boston last weekend. Holy Goalie chats with Ian Scott of Signal Studios about their upcoming game, Ascend: New Gods, a free-to-play hack-and-slash multiplayer for Xbox and PC.
    4 min
  • PAX East 2013: Saints Row IV Details Revealed
    We’re starting up our post-PAX work, and that means we’ll be posting in the next couple days all of our podcasts we recorded in Boston last weekend. The GameHounds staff regroup at PAX East 2013 after seeing Deep Silver's presentation on Saint's Row IV. NOTE: This episode is broken into three parts due to connection issus with the feed. That's what happends at PAX, you know.
    4 min
  • PAX_East_2013_Interview_MSI_Gaming_Computers.mp3
    We’re starting up our post-PAX work, and that means we’ll be posting in the next couple days all of our podcasts we recorded in Boston last weekend. In this episode, Holy Goalie interviews Clifford Chun of MSI Computers about what makes their their gaming laptops different and superior to other manufacturers.
    5 min
  • PAX East 2013 Demo Reviews: The Last of Us, Sanctum 2, Edge of Space
    We’re starting up our post-PAX work, and that means we’ll be posting in the next couple days all of our podcasts we recorded in Boston last weekend. In this two-part podcast recorded on Friday, Edie Sellers, Holy Goalie, and Nick Dinicola wrap-up the morning's demos with details of what we saw and how we liked it. Titles include The Last of Us, Sanctum 2, and Edge of Space.
    5 min
  • PAX East 2013 Developer Interview: Sanctum 2
    We’re starting up our post-PAX work, and that means we’ll be posting in the next couple days all of our podcasts we recorded in Boston last weekend. In this episode, Edie Sellers and Nick Dinicola talk to Armin Ibrisagic of Coffee Stain Studios about Sanctum 2, their first-person-shooter/tower-defense title due for Xbox Live, PS3 and the PC. Enjoy.
    7 min
  • PAX East 2013 Developer Interview: The Last of Us
    We're starting up our post-PAX work, and that means we'll be posting in the next couple days all of our podcasts we recorded in Boston last weekend. Most of them are interviews with developers of the games you're looking for in the next year. Some are games that are already out that you've never heard of. So dig in deep and enjoy all the PAX-y goodness, without the crowds, the lines, and... well, the smell of 40,000 underwashed and sleep-deprived gaming nerds. The first interview of our visit to Boston comes via Eric Monacelli, community strategist for Naughty Dog's The Last of Us. Enjoy.
    10 min

About GameHounds

From the publisher's feed

Releasing weekly podcasts since 2008, GameHounds brings you news, reviews, and commentary on what's going on in the video-game industry. Nick Dinicola and Edie Sellers dig deep into the important news…

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