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Men used to go to war. Today they are keyboard militias, defending the sanctity of video games and the Gamer™ identity from hysterical women and their evil feminine wiles. ... If you didn't know about Gamergate before today, we're jealous. In this episode, Hannah and Maia provide an excruciatingly detailed breakdown of the 2014 mass harassment campaign which led to the abuse, threatening, and doxxing of countless figures in the game development, journalism, and academic industries. Was there really a feminist conspiracy against video games? Was it just a bunch of men feeling threatened by the fact that, surprise, games are fun for everyone? Or was it just faceless trolls throwing stink bombs all over social media? Listen for an illuminating interview with special guest Fūnk-é Joseph, who offers some much needed insights into just what the hell happened with Gamergate, and what the hell it did to ~the culture~.
Support the Patreon and get juicy bonus content!:
https://www.patreon.com/rehashpodcast
Intro and outro song by our talent friend Ian Mills:
https://linktr.ee/ianmillsmusic
Sources:
Shira Chess and Adrienne Shaw, “A Conspiracy of Fishes, or, How We Learned to Stop Worrying About #GamerGate and Embrace Hegemonic Masculinity” Journal of Broadcasting & Electronic Media (2015).
Caitlin Dewey, “The only guide to Gamergate you will ever need to read” The Washington Post (2014).
Zackary Jason, “Game of Fear” Boston Magazine (2015).
Torill Elvira Mortensen, “Anger, Fear, and Games: The Long Event of #GamerGate” Games and Culture, vol. 13 (8) (2016).
Stephen Totilo, “A brief note about the continued discussion about Kotaku's approach to reporting.” (August 26, 2014).
By Rehash4.5
485485 ratings
Men used to go to war. Today they are keyboard militias, defending the sanctity of video games and the Gamer™ identity from hysterical women and their evil feminine wiles. ... If you didn't know about Gamergate before today, we're jealous. In this episode, Hannah and Maia provide an excruciatingly detailed breakdown of the 2014 mass harassment campaign which led to the abuse, threatening, and doxxing of countless figures in the game development, journalism, and academic industries. Was there really a feminist conspiracy against video games? Was it just a bunch of men feeling threatened by the fact that, surprise, games are fun for everyone? Or was it just faceless trolls throwing stink bombs all over social media? Listen for an illuminating interview with special guest Fūnk-é Joseph, who offers some much needed insights into just what the hell happened with Gamergate, and what the hell it did to ~the culture~.
Support the Patreon and get juicy bonus content!:
https://www.patreon.com/rehashpodcast
Intro and outro song by our talent friend Ian Mills:
https://linktr.ee/ianmillsmusic
Sources:
Shira Chess and Adrienne Shaw, “A Conspiracy of Fishes, or, How We Learned to Stop Worrying About #GamerGate and Embrace Hegemonic Masculinity” Journal of Broadcasting & Electronic Media (2015).
Caitlin Dewey, “The only guide to Gamergate you will ever need to read” The Washington Post (2014).
Zackary Jason, “Game of Fear” Boston Magazine (2015).
Torill Elvira Mortensen, “Anger, Fear, and Games: The Long Event of #GamerGate” Games and Culture, vol. 13 (8) (2016).
Stephen Totilo, “A brief note about the continued discussion about Kotaku's approach to reporting.” (August 26, 2014).

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