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Crowdfunding is the great equalizer of our time. How can you back projects without getting burned? How do you launch your own project and make sure it’s successful? Guests Jamey Stegmaier and Mack Martin join us to discuss crowdfunding and gaming. The tips to make your Kickstarter stand out from the crowd, how to tell the flops from the potential goldmines, and more on this episode of the Gamer’s Tavern.
(Originally released on April 6, 2014)
Full show notes and current content available on http://gamerstavernshow.com
You’re interested in role playing games, but not sure where to get started? Ivan Van Norman and Mark Carroll join us to help you find a group, pick a first game, and introduce gaming to your friends. We also give many tips for starting gamers!
(Originally released on April 11, 2014)
Full show notes and current content available on http://gamerstavernshow.com
The forgotten campaign setting of D&D, as Ross likes to call it. The original creator of Birthright, Richard Baker, joins us to talk about the setting that just might have inspired Game of Thrones. You are a king, lord of your land with the divine right to rule – literally, you have divine energy that fuels your bloodline. This is Ross’s favorite campaign setting and, after recording and listening to the episode, Darryl is pretty intrigued as well. So sit back while we tell you all about why you should remember Birthright.
(Originally released on April 23, 2014)
Full show notes and current content available on http://gamerstavernshow.com
Everyone can rattle all nine off the top of their heads. But what do each of the alignments actually mean? Ross and Darryl can’t agree, so how can the gaming community? And do we even need alignments anymore? In this episode, your hosts Ross Watson and Darryl Mott Jr. go it alone as they discuss one of the biggest flamewar igniting topics in gaming – Alignment!
(Originally released May 4, 2014)
Full show notes and current content available on http://gamerstavernshow.com
Say any of these races, classes, clans, builds, backgrounds, or archetypes online and you will be deluged with hate. Why is it everyone thinks bards suck, or Kender are too annoying to let live? And is it possible to redeem these characters?
(Originally released May 8, 2014)
There are more conventions than ever, and they’re getting bigger every year. Isn’t it time you go to a con? Tom Lommel, the man behind Bill Cavalier the Dungeon Bastard and Grady Elliot join us to talk about how to survive your first (or thirtieth) convention. Where should you stay? What do you need to bring? How do you meet up with people? Find out all the answers in this week’s Gamer’s Tavern!
(Originally released May 19, 2014)
Full show notes and current content available on http://gamerstavernshow.com
The first annual State of the Industry episode with guests Shane Hensley and Brandon Gensemer. This episode, we talk about where the industry is, where it’s going, and where we think it should go. This episode recorded before the big announcements from Wizards of the Coast, but our points still stand.
(Originally released May 30, 2014)
Full show notes and current content available on http://gamerstavernshow.com
Convention Season is upon us! Want to play games at a convention but don’t know what to expect? Or are you running a game and want it to be more awesome? Bill Keyes and Robert Dorf visit the Gamer’s Tavern to discuss the finer points of gaming at conventions.
(Originally released June 13, 2014)
Full show notes and current content available on http://gamerstavernshow.com
Sometimes you make the saving throw, sometimes you don’t. Why is the risk of death important in a game? How should you use death in your games? How do you cope when your favorite character dies? Can a game be fun if your character can’t die? Nathan Dowdell and Lee Langston join us to talk about handling character death in games.
(Originally released June 20, 2014)
Full show notes and current content available on http://gamerstavernshow.com
Gamer’s Tavern turns to the Dark Side! Want to play evil but are worried about the players turning into murderbunnies? Or dissolving into PvP chaos? We talk about how to use evil player characters and even entire evil parties and still tell great stories and have fun.
(Originally released June 28, 2014)
Full show notes and current content available on http://gamerstavernshow.com
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