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In episode 8 of Game Design Unboxed: Inspiration to Publication we talk with Emma Larkin on how to design a game based on a name first. Abandon All Artichokes began with a list of funny alliterative names and a few people on social media saying “I’d buy that game”! From there Emma paired the game with a deck building/wrecking mechanic and redesigned over 100 times! Hear her story on how she worked with GameWright and her local design groups to grow this game into a success!
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In episode 8 of Game Design Unboxed: Inspiration to Publication we talk with Emma Larkin on how to design a game based on a name first. Abandon All Artichokes began with a list of funny alliterative names and a few people on social media saying “I’d buy that game”! From there Emma paired the game with a deck building/wrecking mechanic and redesigned over 100 times! Hear her story on how she worked with GameWright and her local design groups to grow this game into a success!
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