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In episode 19 of Game Design Unboxed: Inspiration to Publication we talk about Bez Shahriari’s game Kittycataclysm. From trimming down the design to make a quicker playing game to interweaving cat puns into a mechanically solid design. We learn about deciding to balance versus leaning into the power of a card. As well as learning empathy for designers/publishers especially in relation to Kickstarter.
Featuring:
Bez Shahriari - Guest
Danielle Reynolds - Host
Denice - Host
4.3
66 ratings
In episode 19 of Game Design Unboxed: Inspiration to Publication we talk about Bez Shahriari’s game Kittycataclysm. From trimming down the design to make a quicker playing game to interweaving cat puns into a mechanically solid design. We learn about deciding to balance versus leaning into the power of a card. As well as learning empathy for designers/publishers especially in relation to Kickstarter.
Featuring:
Bez Shahriari - Guest
Danielle Reynolds - Host
Denice - Host
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