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In episode 27 of Game Design Unboxed: Inspiration to Publication we talk with Gwen Ruelle, one of the designers of Fire Tower and co-owner of Runaway Parade Games. Gwen talks about taking her love of cooperative game elements and using it to make a fire tower burning game of winds changing and friends working to outlast each other. She speaks about the inspirations for various expansions including fire hawks that use burning branches to scare their prey into traps. From making the decision to self-publish, to signing their first external designer’s game hear about the journey of Runaway Parade Games and their original hit Fire Tower!
Featuring:
Gwen Ruelle - Guest
Danielle Reynolds - Host
4.3
66 ratings
In episode 27 of Game Design Unboxed: Inspiration to Publication we talk with Gwen Ruelle, one of the designers of Fire Tower and co-owner of Runaway Parade Games. Gwen talks about taking her love of cooperative game elements and using it to make a fire tower burning game of winds changing and friends working to outlast each other. She speaks about the inspirations for various expansions including fire hawks that use burning branches to scare their prey into traps. From making the decision to self-publish, to signing their first external designer’s game hear about the journey of Runaway Parade Games and their original hit Fire Tower!
Featuring:
Gwen Ruelle - Guest
Danielle Reynolds - Host
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