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In episode 34 of Game Design Unboxed: Inspiration to Publication we talk with Amelie Le-Roche a co-designer and artist of Synchronized published by her company Zerua Games. Amelie talks about how they took a suggested theme and turned it into a game. How the “fun” was there from the initial playtest which motivated them to continue working on the game and using Kickstarter to make it a reality. Learn about this uniquely themed memory game and how to get the most out of your box design!
Featuring:
Amelie Le-Roche - Guest
Danielle Reynolds - Host
4.3
66 ratings
In episode 34 of Game Design Unboxed: Inspiration to Publication we talk with Amelie Le-Roche a co-designer and artist of Synchronized published by her company Zerua Games. Amelie talks about how they took a suggested theme and turned it into a game. How the “fun” was there from the initial playtest which motivated them to continue working on the game and using Kickstarter to make it a reality. Learn about this uniquely themed memory game and how to get the most out of your box design!
Featuring:
Amelie Le-Roche - Guest
Danielle Reynolds - Host
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