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In episode 39 of Game Design Unboxed: Inspiration to Publication we talk with Chris Rio the designer of Cheer Up! published by Cheer Up Games. He talks about designing a creative way to make a word game that removes the flaws of the games he saw already on the shelf. Also, how he’s made his branding pop out compared to its competitors. He touches on culling the words on the cards as times change as well as avoiding pop culture references to avoid aging the game.
Featuring:
Chris Rio - Guest
Danielle Reynolds - Host
4.3
66 ratings
In episode 39 of Game Design Unboxed: Inspiration to Publication we talk with Chris Rio the designer of Cheer Up! published by Cheer Up Games. He talks about designing a creative way to make a word game that removes the flaws of the games he saw already on the shelf. Also, how he’s made his branding pop out compared to its competitors. He touches on culling the words on the cards as times change as well as avoiding pop culture references to avoid aging the game.
Featuring:
Chris Rio - Guest
Danielle Reynolds - Host
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