
Sign up to save your podcasts
Or
This episode is supported by Xsolla
Trent Kusters chats with Tynan Sylvester, creator of RimWorld and author of Designing Games: A Guide to Engineering Experiences. Together they discuss his ideas around development concepts and processes; how crystalizing those ideas in book form led to the creation of RimWorld; his ideas around core systems and how they lead to successful games; generating human stories with elastic failure; and the fundamental theory on why people play games.
If you enjoyed this episode, please consider leaving us a rating and review.
Please consider supporting game dev students with: AIAS Foundation
4.8
186186 ratings
This episode is supported by Xsolla
Trent Kusters chats with Tynan Sylvester, creator of RimWorld and author of Designing Games: A Guide to Engineering Experiences. Together they discuss his ideas around development concepts and processes; how crystalizing those ideas in book form led to the creation of RimWorld; his ideas around core systems and how they lead to successful games; generating human stories with elastic failure; and the fundamental theory on why people play games.
If you enjoyed this episode, please consider leaving us a rating and review.
Please consider supporting game dev students with: AIAS Foundation
5,606 Listeners
2,095 Listeners
2,789 Listeners
618 Listeners
296 Listeners
283 Listeners
1,557 Listeners
567 Listeners
1,108 Listeners
1,087 Listeners
988 Listeners
333 Listeners
315 Listeners
60 Listeners
802 Listeners