IndieGameBusiness®

Getting Diversity and Culture Right in the Game Industry


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WRKS Games is a fully remote game developer and publisher of independent  games, with a high performance 32 hour work week, a broad international  spread of people from predominantly under represented groups and have a  0% volunteer attrition rate in 4 years. Getting this right is not hard,  I will show you how we did it.    

This is a summary of how to build a resilient, cost effective  sustainable game development company in the 21st Century. The attendees  should be able to walk away with a blueprint on how to get remote  cultures and HR right that can be implemented and executed in their  companies.

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IndieGameBusiness®By Jay Powell

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