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I travelled to the virtual lair of Trevor F. Smith to talk about what embodiment is and how I got roped into this wild ride of AR and VR. Spaciblo Show https://www.youtube.com/user/TrevorFSmith crisbeasley.com
patreon.com/crisbeasley
Yale-educated lawyer, Harvard visiting scholar and Buddhist nun, Venerable Yifa, dispels the notion that spirituality and technology are at odds. The lessons from Buddhism extend far beyond making meditation apps. All VR/AR creators must learn to be good stewards of their players' minds. Woodenfish Foundation http://www.woodenfish.org/
crisbeasley.com
patreon.com/crisbeasleyThe mantra of Monobanda is to never use text in their games. They never tell the player what to do, they create experiences and environments that grant permission to bend the usual rules of social spaces. DEEP VR by Owen Harris https://www.youtube.com/watch?v=qIhZhdmPQ_8 Monobanda - Project Mimicry - Ultimate sandbox game by Monobanda https://www.youtube.com/watch?v=95QUvb5Sphw SAMSARA by Monobanda-play https://vimeo.com/173897734 Remembering Trailer by Monobanda https://vimeo.com/62937094
Bohm Teaser by Monobanda https://www.youtube.com/watch?v=Ye_U0zFM-EE&t=6s
crisbeasley.com patreon.com/crisbeasley
Piping body signals into VR and AR opens up a brand new palette of colors we've only barely begun to explore. Sensors can record heart rate variability, brainwaves, and tiny changes in the tension in the facial muscles which will enable immersive experiences to interact with the player on a stunningly deep level.
http://alanmacy.com/Current_Projects.html
The Signal and the Noise -- The Science of Identifying Signal in Life's Processes with Alan Macy by The Transformative Technology Conference https://www.youtube.com/watch?v=N6CKYg7Yw2M
crisbeasley.com
patreon.com/crisbeasley
VR is a powerful tool for rewiring brains. To responsibly wield that tool, we must first do no harm. Dr. Carole Griggs, PhD in human development, advises creators on how to be good stewards of people's minds.
CLIPS Rest & Relax in Virtual Reality with Guided Meditation VR by Cubicle Ninjas Creative Design Agency https://www.youtube.com/watch?v=m7v_YQyv95s
crisbeasley.com
patreon.com/crisbeasley
Most people stopped describing themselves as an artist by about six years old. Android Jones invites you to stop saying you can't draw and lose yourself in the simple joy of creativity.
Find out more at: http://microdosevr.com/ https://twitter.com/microdosevr
Reign & Bone by Bluetech - Microdose VR https://www.youtube.com/watch?v=oUsX5_zg8RI
More Cris at crisbeasley.com
patreon.com/crisbeasley
The grandfather of VR, Tom Furness is the creator of the first head mounted display, a flight training helmet for the Airforce. He's been researching this for fifty years. FIFTY! We talk about the living room becoming a classroom where the whole family can learn together.
crisbeasley.com
patreon.com/crisbeasley
The desktop computing interface of folders and windows is nearly four decades old. How will we relate to computers now that virtual reality is enabling us to use our whole bodies as the interface? M Eifler is building the studio metaphor which supports variable viewpoint and three levels of interface – body, object, and room scale.
elevr.com blinkpopshift.com
'Office of the Future' Documentation 1 by ele VR https://www.youtube.com/watch?v=JX7b7ubydNw
Working on the floor 1 by ele VR https://www.youtube.com/watch?v=4XJP1ye1WNE
Suki Sleeping (STEREO) by ele VR https://www.youtube.com/watch?v=xXwskIRpT6Q
Xerox Star User Interface (1982) 1 of 2 by Vintage CG https://www.youtube.com/watch?v=Cn4vC80Pv6Q
Doodling in Math Class: Squiggle Inception by Vi Hart https://www.youtube.com/watch?v=ik2CZqsAw28
Philosophy in the Flesh by George Layoff and Mark Johnson https://www.amazon.com/Philosophy-Flesh-George-Lakoff-ebook/dp/B001FSJAWK/
The sound designer of The Stanley Parable, Robin Arnott, has a new work which designs a trance via the music of the player's own voice. SoundSelf accesses the deeper layers of consciousness via breath, music and technodelic visuals.
soundselfgame.com
Not The Red Door! | The Stanley Parable | Part 1 by GamesWithHank https://www.youtube.com/watch?v=Dl_Oe1r88vc&list=PLeT8k0LhM_tnz8dTqc4MzUmg83BANKIAB
Antichamber completed in 14 minutes by Daniel Danko https://www.youtube.com/watch?v=xNhzLdN8q24&t=120s
Designing a Trance: Meditation and Game Design http://www.gdcvault.com/play/1024156/Designing-a-Trance-Meditation-and
Neuroscientist Lisa Feldman Barrett explains how emotions are made by The Verge https://www.theverge.com/2017/4/10/15245690/how-emotions-are-made-neuroscience-lisa-feldman-barrett
ReOnion by vjflashy https://www.youtube.com/watch?v=mFWgJHj44PI
Journey PS4 | Short-Film: "My Journey" | Gameplay Highlights by ArcticJoker https://www.youtube.com/watch?v=eN997s4wJt4
Dance dance revolution insanity by Mark Cabot https://www.youtube.com/watch?v=jD7q-_nJNPQ
In this interview with Owen Harris, we talk about the political and artistic imperatives of the medium and Deep, the VR experience he created which was inspired by scuba diving. SUBSCRIBE http://www.youtube.com/subscription_c... LET'S CONNECT https://twitter.com/crystaldbeasley https://www.facebook.com/groups/1880503138872877/ REFERENCES DEEP VR by Owen Harris https://www.youtube.com/watch?v=qIhZh... Vive Jaffe – Art Imitating Life: How Urban Exploration Informs 3D Environmental Design http://www.gdcvault.com/play/1024532/... Robin Arnott – Designing a Trance: Meditation and Game Design http://www.gdcvault.com/play/1024416/...
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