Hacking the Grepson

Hacking the Grepson

By Hacking the GrepsonTechnologyEducationLeisureHobbies
Download on the App Store

Hacking the Grepson episodes

  • Hacking the Grepson 102: What Kind of Game Should We Make?

    Our new season, focused solely on making a video game of some sort, continues apace. This is a lengthy one, filled with discussions of game mechanics, likes/dislikes, and potential ideas to follow up on. Matt and Mike don't know what they're going to make yet, but they're getting further into what about games they enjoy (or don't).

    1 hr 25 min
  • Hacking the Grepson 099: Teams

    You can't always do everything by yourself. That's when you need a group of people! Are those people working towards a common goal? Well, then you might have a team. Matt and Mike, as a team, talk about the benefits of such cooperation.

    38 min
  • Hacking the Grepson 098: Tutorialization

    How much can a developer assume about a user of their software? It's not always immediately clear, but as time has gone on the way that tutorials have presented themselves has changed. Mike uses an anecdote about a recent gaming experience with a friend to open up discussion with Matt on the topic.

    31 min
  • Hacking the Grepson 097: Troubleshooting

    Systems and mechanisms usually work, but they don't always. When they don't, what to do? Shoot that trouble, chum! Matt and Mike talk about their magic problem seeking-and-destroying abilities in this episode's discussion.

    34 min
  • Hacking the Grepson 096: The Curse of Knowing

    Gaining knowledge of anything is ostensibly good, but it also potentially brings with it a price to pay. Matt and Mike discuss a very intriguing blog post about the ethical and moral burden that knowledge can bring.

    * The Curse of Knowing How, or; Fixing Everything

    26 min
  • Hacking the Grepson 095: Forest vs Desert

    Teams could be said to be working together in one of two different ways: a desert or forest. What do those terms mean, and what does it mean to move from one to the other? Matt and Mike discuss a series of blog posts from Kent Beck and Beth Andres-Beck that attempt to illuminate these nature metaphors.

    * Forest vs Desert

    24 min
  • Hacking the Grepson 093: Blue Prince

    An exciting new Roguelike deck-building puzzle game has taken the industry (and Mike (and possibly later Matt?)) by storm: Blue Prince. It's a very light take, development-wise, on the subject matter, but games are a huge inspiration and problem space for programming, so we think it's worth the praise and discussion.

    * Blue Prince

    * Roguelike

    * Deck-builder

    28 min

About Hacking the Grepson

From the publisher's feed

Matt and Mike, two career developers, discuss their experiences and talk about programming in a (hopefully) not-too-technical way.