HatchetJob.com

HatchetJob.com

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HatchetJob.com episodes

  • Hatchet Job #31 - Trip Hawkins Interview, Part Three
    Trip Hawkins, founder of Electronics Arts and creator of the Madden games, talks about the future of the videogames industry, why good graphics intimidate casual gamers, stock options in companies and if he's an urban hoodie.With: Souldaddy, Someguy12 min. talk / no music / 7.2 MB Email us
    13 min
  • Hatchet Job #30 - Trip Hawkins Interview, Part Two
    Trip Hawkins, founder of Electronic Arts and creator of the Madden games, tells us about his mobile games company Digital Chocolate. He talks about the advent of the 'omni-media gamer' and why the iPhone is a bigger deal than the PC.With: Souldaddy, Someguy12 min. talk / no music / 7.3 MB Email us
    13 min
  • Hatchet Job #29 - Trip Hawkins Interview, Part One
    Trip Hawkins founded Electronic Arts and created the Madden series. He talks to us about the history of Madden, its inspiration and creation, including titles such as Dr. J and Larry Bird Go One on One. He also talks about how important the Sega Genesis (AKA Sega Megadrive) was to EA Sports.Part two of our Trip Hawkins interview will be posted very soon.With: Someguy, Souldaddy11 min. chat / No music. 6.6 MB Email us
    12 min
  • Hatchet Job #28 - Smell, Sound & Touch In Games

    Interview - Prof. Charles Spence is head of the Crossmodal Research Laboratory at Oxford University. We speak to him about the interplay of our senses and their use in computer games, including why it's hard to play FPSs and talk tactics at the same time. However the first thing he talks about is food; crisps in particular.With: Someguy, SouldaddyMusic: 'Fashion Freak' by Naked Ape41 min. talk / 4 min. music 26.5 MB

    46 min
  • Hatchet Job #26 - Winning, Losing & Neuro-Linguistic Programming
    INTERVIEW: Paul is a neuro-linguistic programming (NLP) practitioner with youth charity Kikass. NLP tries to figure out why people are successful. Video games have a 'win or lose' way of judging success which is, broadly, modelled on society's view. NLP says something different. We start talking about the U.S. educational system, then segue into games.With: Danjo, Someguy, SouldaddyMusic is 'Never get out (World War Z RMX)' by Mendez & Muna39 min. talk / 4 min. music 25.2 MB Email us
    43 min
  • Hatchet Job #24 - Gears Of War 2 Review
    We review Gears of War 2 and talk about its multiplayer gameplay and tactical differences compared to Call of Duty 4.With: Danjo, Someguy, SouldaddyMusic: 'Dear Boy' by Trip Wamsley26 min. chat / 3.30 min. music 13.8 MB Email us
    30 min
  • Hatchet Job #23 - Cerebral Palsy, Autism & User Interfaces
    INTERVIEW: User Interface design is incredibly important for games - it covers the way humans interact with consoles and computers by using keyboard, mouse, joystick, joypad and Wii remote. Arun Mehta knows all about User INterface design issues, has developed software at the request of Stephen Hawking, and is using games and steering wheels help kids with cerebral palsy and autism use computers.His website is http://skid.org.in His email address is arun [DOT] mehta [AT] gmail.comWe had some audio problems during the show.Music is 'Landlocked' by Human Response.41 min. talk / 6 min. music 22 MB Email us
    47 min

About HatchetJob.com

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A show about more than videogames.