Head Mounted Destinations

Head Mounted Destinations

By Carlos Gutierrez and Matt LevonianTechnology
Download on the App Store

Head Mounted Destinations episodes

  • Episode 28: STRIDE

    STRIDE is a high-octane VR parkour game. Slide into your seat as we discuss this glass shattering, wall jumping, rope swinging spectacle of human momentum!

    STRIDE on Steam

    29 min
  • SPECIAL - Inside the Minds of Pistol Whip’s Designers

    Today is a very special INTERVIEW episode. We talk with two designers from Cloudhead Games, makers of Pistol Whip:

    - Antony Stevens (Writer / Designer)

    - Daniel Taylor (Lead Level Designer)

    What is it like to be a designer for a best-selling VR game? What’s the process behind designing a Pistol Whip level? We get into the nitty gritty details of VR game development with our guests.

    Timestamps

    1:00 - Antony and Daniel's Journey to Cloudhead

    9:17 - Cloudhead on the Cutting Edge

    17:18 - The Origin of Pistol Whip

    31:00 - Changing plans for Pistol Whip after launch

    40:07 - What it's like inside the development of Pistol Whip

    1:15:45 - The Future of Cloudhead

    Links

    Pistol Whip

    Cloudhead Discord

    1 hr 24 min
  • Episode 26: Party VR

    This week Matt recounts a party where someone was introduced to VR for the first time. We discuss how VR could better fit in social gatherings.

    31 min
  • Episode 22: Demo Disc 2: Into The Darkness VR

    Sometimes a game has all the elements of a smash hit but ends up flopping on arrival. It’s not the ingredients but how you combine and cook them. We explore this idea while discussing our experience playing the demo for Into The Darkness VR.

    43 min
  • Episode 21: Demo Disc 1: AGAINST, Detour Bus

    Demos allow players to try games before they buy; but they can be hard to create during development. We look at two demos from Steam Next Fest, AGAINST and Detour Bus, and analyze how they succeed as demos. We praise their successful moments, and suggest some paths for improvement.

    7:18 - AGAINST

    19:48 - Detour Bus

    34 min

About Head Mounted Destinations

From the publisher's feed

Two developers talking about Virtual Reality. What's fun about it? How does it work? What can we learn from it? What will it learn from us? Expect design insights, technical breakdowns, and hot…