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Ted and Phil Spencer discuss the importance of being accessible to fans, what lies ahead for Xbox and Project xCloud, thoughts on monetization, the importance of sharing with outside hardware and software developers, and the steps Microsoft has taken to help gamers with disabilities.
Spencer is the executive VP of Gaming at Microsoft and head of the Xbox brand, leading the global creative and engineering teams.
Follow us on Twitter @Official_AIAS, Facebook or visit us at interactive.org. Email us at [email protected].
By Academy of Interactive Arts & Sciences4.8
189189 ratings
Ted and Phil Spencer discuss the importance of being accessible to fans, what lies ahead for Xbox and Project xCloud, thoughts on monetization, the importance of sharing with outside hardware and software developers, and the steps Microsoft has taken to help gamers with disabilities.
Spencer is the executive VP of Gaming at Microsoft and head of the Xbox brand, leading the global creative and engineering teams.
Follow us on Twitter @Official_AIAS, Facebook or visit us at interactive.org. Email us at [email protected].

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