Heart Points

Heart Points

By Heart PointsLeisure
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Heart Points episodes

  • Chasing The Ace: The Club Suit
    This week Zack and Diana explore the pitfalls of middle management on the front lines in Zack's Descended from the Queen game, Chasing the Ace.
    You can find Chasing the Ace and more of Zack's games at https://zwgarth.itch.io/
    Additional music from Strange Stuff by Matt Harris.
    38 min
  • Starforged 05: Rooftop Rumble
    After finding evidence that they're in the right place to stop the ambush on the High Priestess, Shadow and Isolt look for a way onto the roof for a final showdown with the legendary Ogre and her squad.
    Additional music from Drifting at 432 Hz by Unicorn Heads and Bug Catching by Emily A. Sprague.
    1 hr 8 min
  • Starforged 04: Following the Leads
    With the cops from the bar in their custody, Shadow and Isolt use some persuasive questioning to learn more about the Ogre's trap. The new info has them following leads around the city as they uncover more about the planned ambush on the High Priestess.
    Additional music from Drifting at 432 Hz by Unicorn Heads and Bug Catching by Emily A. Sprague.
    51 min
  • Starforged 03: Barroom Brawl
    Shadow and Isolt are in the local watering hole looking for information about their target when they're threatened by two police officers. Without any weapons to make use of, the two bounty hunters have to make use of the environment to get out of the situation.
    Additional music from Drifting at 432 Hz by Unicorn Heads and Bug Catching by Emily A. Sprague.
    52 min
  • Starforged 02: Makeover Makeover
    With their assignment in hand, Shadow and Isolt head to the fashion district of Sepulcher Landing to get some disguises. Bartering with the locals seems to be a little more difficult than they anticipated and they might even land themselves in a spot of trouble before the mission even begins.
    Additional music from Drifting at 432 Hz by Unicorn Heads and Bug Catching by Emily A. Sprague.
    1 hr 6 min
  • Starforged 01: Welcome to Sepulcher Landing
    In this episode we're starting our game of Starforge by Shawn Tomkin. Meet Shadow and Isolt as they take their star-ship, Amber, to Sepulcher Landing to follow a lead on a bounty hunting job that no one else will take.
    Additional music from Drifting at 432 Hz by Unicorn Heads and Bug Catching by Emily A. Sprague.
    1 hr 4 min
  • Wanderhome: Things Seen and Unseen
    After learning about the history of the festival, Isa and Nunu ascend the tower to find out more about the festival's rituals and what mysteries remain to be solved.
    Additional music from Keeping Sacred and Bug Catching by Emily A. Sprague.
    1 hr 4 min
  • Wanderhome: The Hermit and the Giant's Moon
    Isa and Nunu arrive at the festival of the Giant's moon. There are so many activities to try and friendly animals to meet. Eventually, they track down the elusive hermit of the island to find out the mysteries behind the festival.
    Additional music from Keeping Sacred and Bug Catching by Emily A. Sprague.
    47 min
  • Wanderhome: Isa and Nunu
    This episode we're playing Wanderhome by Possum Creek Games. Wanderhome is a wonderful game about "pastoral fantasy role-playing game about traveling animal-folk".
    You can find out more about Wanderhome here! https://www.possumcreekgames.com/wanderhome
    52 min
  • Briar & Bramble: The Fox in the Heather
    This week we're playing Briar & Bramble, a forest animal community survival game by Freddie Taylor-Bell. Meet Polly the Basset Hound as she abandons the life of hunting to join up with a community of rambling forest friends.
    You can check out the Briar & Bramble kickstarter here! https://www.kickstarter.com/projects/drunkwizard/briar-and-bramble
    Additional music from Veracruz by Quincas Moreira.
    1 hr

About Heart Points

From the publisher's feed

A one-on-one actual play podcast co-hosted by a married couple with a focus on lighthearted play. Diana and Zack are just two nerds and teachers who like to spend time in fantasy worlds together. We never squabble over rules, except when we do.