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An old friend returns as the party dives into the pit that formed in the middle of town.
Plots to take over the city leave the players in the dark, an acquaintance may be involved in the twisted schemes.
The party attends a celebration at the Calmanto Manor, but a mystery distracts them from their mission.
With a new friend, the party defends the city from a powerful foe and finds out about some exciting events.
An adventurer down and a party left in the middle of nowhere, it was time to seek some rest and repair. The city they encounter seems to have other idea - it isn't quite the peaceful getaway.
The final stand against Keth proves that there may be hope for the treants.
A secret quest for another adventuring party puts them into peril on Midwinter's Eve
The fate of a party member hangs in the balance, the enemy lair just above, daring actions must take place to restore order.
An eerie fog overtakes the town of Greenmar and a home once inaccessible now invites the party inside. Nothing bad could come of this...
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