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Starting a studio without industry experience can feel overwhelming, but it’s more common than you think. Alina walks through what it takes to build a game studio from the ground up and keep it running over time. As a follow-up to her 2022 session, she expands on the realities of managing a studio long-term, covering early decisions, ongoing challenges, and what founders need to stay on track as they grow.
#FYP #VirtualConference #IndieGameDev #IndieGames #GamesIndustry #Publishing
By Jay Powell4
88 ratings
Starting a studio without industry experience can feel overwhelming, but it’s more common than you think. Alina walks through what it takes to build a game studio from the ground up and keep it running over time. As a follow-up to her 2022 session, she expands on the realities of managing a studio long-term, covering early decisions, ongoing challenges, and what founders need to stay on track as they grow.
#FYP #VirtualConference #IndieGameDev #IndieGames #GamesIndustry #Publishing

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