How We Roll Podcast

How We Roll Podcast

By How We Roll PodcastLeisureGamesFictionDrama
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    16th

    on Other Games

  • Favorites

    29

    Followers

  • Typical duration

    55 min

    per episode

Based on Podcast App listening data

How We Roll Podcast episodes

  • 8.3 - Servants of the Lake - I'd Have Preferred a Head Shot!

    Episode 3 : Joe and Eoghan joined Mike Mason and Paul Fricker (two of the authors of 7th Edition Call of Cthulhu) plus Scott Dorward (The Good Friends of Jackson Elias Podcast) to play a brand new scenario from the upcoming Chaosium release - Doors of Darkness. With Mike as Keeper, the HWR Boys soon learned what Gritty Call of Cthulhu really is... Servants of the Lake. A 1920s scenario set in New England. The investigators have been contacted by a banker named Gerald Frazer, in regards to his missing son James. He knows the investigators through a mutual acquaintance and wants this task performed quietly to avoid a scandal. With huge thanks to Battle bards.com Kevin MaCleod at Incompetech FesliyanStudios and Pedar B Heland For their excellent music and sfx cthulhucall of cthulhupodcastrpactual playchaosiumdoors to darknessrpghowwerollmike masongood friends of jackson elias7th edition

    1 hr 3 min
  • 8.2 - Servants Of The Lake- The Clue

    Episode 2 : Joe and Eoghan joined Mike Mason and Paul Fricker (two of the authors of 7th Edition Call of Cthulhu) plus Scott Dorward (The Good Friends of Jackson Elias Podcast) to play a brand new scenario from the upcoming Chaosium release - Doors of Darkness. With Mike as Keeper, the HWR Boys soon learned what Gritty Call of Cthulhu really is... Servants of the Lake. A 1920s scenario set in New England. The investigators have been contacted by a banker named Gerald Frazer, in regards to his missing son James. He knows the investigators through a mutual acquaintance and wants this task performed quietly to avoid a scandal. With huge thanks to Battle bards.com Kevin MaCleod at Incompetech FesliyanStudios and Pedar B Heland For their excellent music and sfx

    48 min
  • 8.1 - Servants Of The Lake - Tyre Tracks ARE A Clue

    Episode 1: Joe and Eoghan joined Mike Mason and Paul Fricker (two of the authors of 7th Edition Call of Cthulhu) plus Scott Dorward (The Good Friends of Jackson Elias Podcast) to play a brand new scenario from the upcoming Chaosium release - Doors of Darkness. With Mike as Keeper, the HWR Boys soon learned what Gritty Call of Cthulhu really is... Servants of the Lake. A 1920s scenario set in New England. The investigators have been contacted by a banker named Gerald Frazer, in regards to his missing son James. He knows the investigators through a mutual acquaintance and wants this task performed quietly to avoid a scandal. With huge thanks to Battle bards.com Kevin MaCleod at Incompetech FesliyanStudios and Pedar B Heland For their excellent music and sfx

    45 min
  • 7.8 - The Sanatorium - Lucidity

    Episode 8 - Once again we return to The Mansions of Madness Call of Cthulhu supplement for another amazing scenario. After arriving at the Sanatorium on the remote island our intrepid investigators found that the patients had escaped and the staff dead or missing... As a DM/Keeper this is by far the most ambitious story I have ever attempted - with a ton of NPCs, a complicated plot and a live audience. With huge thanks to Battle bards.com Kevin MaCleod at Incompetech FesliyanStudios and Pedar B Heland For their excellent music and sfx

    41 min
  • 7.7 - The Sanatorium - Inception

    Episode 7: Once again we return to The Mansions of Madness Call of Cthulhu supplement for another amazing scenario. After arriving at the Sanatorium on the remote island our intrepid investigators found that the patients had escaped and the staff dead or missing... As a DM/Keeper this is by far the most ambitious story I have ever attempted - with a ton of NPCs, a complicated plot and a live audience. With huge thanks to Battle bards.com Kevin MaCleod at Incompetech FesliyanStudios and Pedar B Heland For their excellent music and sfx

    43 min
  • 7.6 - The Sanatorium - The Nightmare Continues

    Episode 6: Once again we return to The Mansions of Madness Call of Cthulhu supplement for another amazing scenario. After arriving at the Sanatorium on the remote island our intrepid investigators found that the patients had escaped and the staff dead or missing... As a DM/Keeper this is by far the most ambitious story I have ever attempted - with a ton of NPCs, a complicated plot and a live audience. With huge thanks to Battle bards.com Kevin MaCleod at Incompetech FesliyanStudios and Pedar B Heland For their excellent music and sfx

    51 min
  • 7.6 - The Sanatorium - The Nightmare Continues

    Episode 6: Once again we return to The Mansions of Madness Call of Cthulhu supplement for another amazing scenario. After arriving at the Sanatorium on the remote island our intrepid investigators found that the patients had escaped and the staff dead or missing... As a DM/Keeper this is by far the most ambitious story I have ever attempted - with a ton of NPCs, a complicated plot and a live audience. With huge thanks to Battle bards.com Kevin MaCleod at Incompetech FesliyanStudios and Pedar B Heland For their excellent music and sfx

    51 min
  • 7.5 - The Sanatorium - Night Terrors

    Episode 5: Once again we return to The Mansions of Madness Call of Cthulhu supplement for another amazing scenario. After arriving at the Sanatorium on the remote island our intrepid investigators found that the patients had escaped and the staff dead or missing... As a DM/Keeper this is by far the most ambitious story I have ever attempted - with a ton of NPCs, a complicated plot and a live audience. With huge thanks to Battle bards.com Kevin MaCleod at Incompetech FesliyanStudios and Pedar B Heland For their excellent music and sfx

    43 min
  • 7.4 - The Sanatorium - K - Complex

    Episode 4: Once again we return to The Mansions of Madness Call of Cthulhu supplement for another amazing scenario. After arriving at the Sanatorium on the remote island our intrepid investigators found that the patients had escaped and the staff dead or missing... As a DM/Keeper this is by far the most ambitious story I have ever attempted - with a ton of NPCs, a complicated plot and a live audience. With huge thanks to Battle bards.com Kevin MaCleod at Incompetech FesliyanStudios and Pedar B Heland For their excellent music and sfx

    40 min

About How We Roll Podcast

From the publisher's feed

Professionally produced, UK and Ireland based RPG Podcast, playing Call of Cthulhu 7e, D&d and currently AlienRPG

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