How We Roll Podcast

How We Roll Podcast

By How We Roll PodcastLeisureGamesFictionDrama
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    16th

    on Other Games

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  • Typical duration

    55 min

    per episode

Based on Podcast App listening data

How We Roll Podcast episodes

  • 7.3 - The Sanatorium - Theta Pattern

    Episode 3: Once again we return to The Mansions of Madness Call of Cthulhu supplement for another amazing scenario. After arriving at the Sanatorium on the remote island our intrepid investigators found that the patients had escaped and the staff dead or missing... As a DM/Keeper this is by far the most ambitious story I have ever attempted - with a ton of NPCs, a complicated plot and a live audience. With huge thanks to Battle bards.com Kevin MaCleod at Incompetech FesliyanStudios and Pedar B Heland For their excellent music and sfx

    52 min
  • 7.2 - The Sanatorium - Somnolence

    Episode 2: Once again we return to The Mansions of Madness Call of Cthulhu supplement for another amazing scenario. Spenser, Finn, Oz and Huck gathered together on the Dock all wanting to travel across the stormy November sea to visit Dr Brewer's Sanatorium for the rich and famous. However, they hadn't bargained on quite how rough the water would be and it looks like our adventure might end early... As a DM/Keeper this is by far the most ambitious story I have ever attempted - with a ton of NPCs, a complicated plot and a live audience. With huge thanks to Battle bards.com Kevin MaCleod at Incompetech FesliyanStudios and Pedar B Heland For their excellent music and sfx

    42 min
  • 7.1 - The Sanatorium - Alpha Rhythem

    Episode 1: Once again we return to The Mansions of Madness Call of Cthulhu supplement for another amazing scenario. Spensor and Finn are requested by the head of the newly formed Delta Green to check on their old friend and fellow Mythos Investigator Bartholomew Ormund, who had booked himself into a psychiatric institution for the rich and powerful, run by noted alienist, Dr Brewer. The institution was located on a remote island of the coast of New England. On the jetty, the two investigators met up with Johnny Huck, an occult journalist and "Oz" a student of psychiatry. As a DM/Keeper this is by far the most ambition story I have ever attempted - with a ton of NPCs, a complicated plot and a live audience. With huge thanks to Battle bards.com Kevin MaCleod at Incompetech FesliyanStudios and Pedar B Heland For their excellent music and sfx

    52 min
  • 2.7 - D&D Featuring Swordnut - THE END
    Episode 19: The battle at the Golden Cockatrice commences - will everyone survive? BattleBards.com for their amazing sfx and music Kevin Mcleod for use of: “Take a Chance,” “The Path of the Goblin King,” “Lord of the Land,” “Dances and Dames,” “backed vibes clean,” “Thatched villagers,” “Crusade,” “Constancy part three,” “Call to Adventure,” “Moonlit Hall,” “Impact – prelude,” “Five armies,” Fesliyan studios for the use of: “Destructor,” “Desperation,” Peder. B. Helland for the use of: “Darkness,” “Ominous wind,”
    37 min
  • 2.6 - D&D Featuring Swordnut - The Golden Cockatrice
    Episode 18: After the chaos of Dick Dagger's concert, we rejoin Eldon, Iskar and Gothan as they try to esacpe! BattleBards.com for their amazing sfx and music Kevin Mcleod for use of: “Take a Chance,” “The Path of the Goblin King,” “Lord of the Land,” “Dances and Dames,” “backed vibes clean,” “Thatched villagers,” “Crusade,” “Constancy part three,” “Call to Adventure,” “Moonlit Hall,” “Impact – prelude,” “Five armies,” Fesliyan studios for the use of: “Destructor,” “Desperation,” Peder. B. Helland for the use of: “Darkness,” “Ominous wind,” Derek & Brandon Fiechter fpr the use of "Epic Chinese music - kung fu"
    53 min
  • 2.5 - D&D Featuring Swordnut - Darkness Falls
    Episode 17: With Li's prophecies revealed it looks like the adventurers will have to make some difficult choices - Save the Queen, Save the world! With thanks to: BattleBards.com for their amazing sfx and music Kevin Mcleod for use of: “Take a Chance,” “The Path of the Goblin King,” “Lord of the Land,” “Dances and Dames,” “backed vibes clean,” “Thatched villagers,” “Crusade,” “Constancy part three,” “Call to Adventure,” “Moonlit Hall,” “Impact – prelude,” “Five armies,” Fesliyan studios for the use of: “Destructor,” “Desperation,” Peder. B. Helland for the use of: “Darkness,” “Ominous wind,” Derek & Brandon Fiechter fpr the use of "Epic Chinese music - kung fu"
    1 hr 8 min
  • 2.4 - D&D Featuring Swordnut - The Prophecy Revealed
    Episode 16: On this week's episode we return to Li, Grigor and Silver. After successfully completing their skill challenge, they had escaped the city guards and must now decide what to do! With thanks to: BattleBards.com for their amazing sfx and music Kevin Mcleod for use of: “Take a Chance,” “The Path of the Goblin King,” “Lord of the Land,” “Dances and Dames,” “backed vibes clean,” “Thatched villagers,” “Crusade,” “Constancy part three,” “Call to Adventure,” “Moonlit Hall,” “Impact – prelude,” “Five armies,” Fesliyan studios for the use of: “Destructor,” “Desperation,” Peder. B. Helland for the use of: “Darkness,” “Ominous wind,” Derek & Brandon Fiechter fpr the use of "Epic Chinese music - kung fu"
    43 min
  • 2.3 - D&D Featuring Swordnut - DICK DAGGER AND THE TROLLING CLONES
    Episode 15: Still reeling from the discovery that the city is filled with invisible shadow demons and that Yaztromo - hero to the poor - is actually an animated corpse - Iskar, Eldon and Sergeant Gothan head into the large festival at the centre of the city in the hope of finding answers! With thanks to: BattleBards.com for their amazing sfx and music Kevin Mcleod for use of: “Take a Chance,” “The Path of the Goblin King,” “Lord of the Land,” “Dances and Dames,” “backed vibes clean,” “Thatched villagers,” “Crusade,” “Constancy part three,” “Call to Adventure,” “Moonlit Hall,” “Impact – prelude,” “Five armies,” Fesliyan studios for the use of: “Destructor,” “Desperation,” Peder. B. Helland for the use of: “Darkness,” “Ominous wind,” Derek & Brandon Fiechter fpr the use of "Epic Chinese music - kung fu"
    45 min
  • 2.2 - D&D Featuring Swordnut - Arrival Of An Ancient Nemesis
    Episode 15 - Iskar Coltain left the adverntures outside the city of Dagmar, near the end of Chapter One. Today we find out what happened to him! With thanks to: BattleBards.com for their amazing sfx and music Kevin Mcleod for use of: “Take a Chance,” “The Path of the Goblin King,” “Lord of the Land “Thatched villagers,” “Constancy part three,” “Call to Adventure,” “Moonlit Hall,” “Five armies,” “Black Vortex,” “Inexorable,” “Anguish,” “Shores pf Avalon,” Fesliyan studios for the use of: “Creepy Detective music,” “Underscore action suspense,”
    52 min
  • 2.1 - D&D Featuring Swordnut - A New Gnome
    Episode 14: With Dorro returned to his universe the adventurers need to decide what to do next: -What happened to the mysterious letter found on the body of Jason Statelf? -Can Li hunt down Master Wen? -Why are there demons lurking in every shadow? Episode 2.1 With thanks to: BattleBards.com for their amazing sfx and music Kevin Mcleod for use of: “Take a Chance,” “The Path of the Goblin King,” “Lord of the Land,” “Dances and Dames,” “backed vibes clean,” “Thatched villagers,” “Crusade,” “Constancy part three,” “Call to Adventure,” “Moonlit Hall,” “Impact – prelude,” “Five armies,” Fesliyan studios for the use of: “Destructor,” “Desperation,” Peder. B. Helland for the use of: “Darkness,” “Ominous wind,” Derek & Brandon Fiechter fpr the use of "Epic Chinese music - kung fu"
    54 min

About How We Roll Podcast

From the publisher's feed

Professionally produced, UK and Ireland based RPG Podcast, playing Call of Cthulhu 7e, D&d and currently AlienRPG

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