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The party finally sees Dynafel on the horizon. They’re warned of a few things as they enter the city but honestly everyone is hoping to relax just for a moment before pressing on. Accommodations are chosen, calm comments are sought out, and new attractions are considered. Join us as Nehemiah, Smalren, and Jhori settle in, in Dynafel.
Music and SFX Credits:
Music: Dana May by Kevin MacLeod
Music: Carpe Diem by Kevin MacLeod
Music: I Got a Stick feat. James Gavins by Kevin MacLeod
Outro - “The Monolith Speaks” by Justin Longacre
Brex went running for a fight, with a pack of iron margr. Now that the encounter has come to an end, they need to regroup and refocus on the plan. Emotions are released, items are retrieved, and travel activities are shared . Join us as Nehemiah, Smalren, and Jhori get back on track.
Music and SFX Credits:
Music: I Got a Stick fest. James Gavins by Kevin MacLeod
Music: Teller of Tales by Kevin MacLeod
Music: Clean Soul by Kevin MacLeod
Outro - “The Monolith Speaks” by Justin Longacre
Usually the stoic protector, Brex has suddenly gone sprinting for a a fight, with a pack of margr set squarely in their crosshairs. But not just any margr, iron margr. The gang rushes to assist but this isn’t going to be easy. Group dynamics are explored, new belongings are utilized, and creative tactics are employed. Join us as Nehemiah, Smalren, and Jhori face Brex’s demons.
Music and SFX Credits:
Music: Volatile Reaction by Kevin MacLeod
Music: Mechanolith by Kevin MacLeod
Music: Rynos Theme by Kevin MacLeod
Outro - “The Monolith Speaks” by Justin Longacre
The duplicates in the town of Mirath have been dealt with. And though there are last rights and wishes to deal with as well as making sure the village is set up to continue defending themselves, it’s high time our travelers get back on the road. Bodies are cared for, paths are planned, and goodbyes are said. Join us as Nehemiah, Smalren, and Jhori move on once again.
Music and SFX Credits:
Music: Unseen Horrors by Kevin MacLeod
Music: Ossuary 6 Air by Kevin MacLeod
Music: Mourning Song by Kevin MacLeod
Music: Clean Soul by Kevin MacLeod
Music: Industrial Revolution by Kevin MacLeod
Music: Senbazuru by Kevin MacLeod
Selections from de Wolfe Music
Outro - “The Monolith Speaks” by Justin Longacre
We finally know the origin and purpose of the creatures that have been terrorizing the people of Mirath. Unfortunately, it was not as clean cut as anyone would have liked. Now armed with a tool to help identify cinomar duplicates in their midst, the group returns to the village to try and put an end to this entire problem. It proves to be both a diplomatic and moral quandary that no one is happy about facing. Meetings are called, duplicates are tracked down, and alternative options are hoped for. Join us as Nehemiah, Smalren, and Jhori seek to eliminate a threat.
Music and SFX Credits:
Music: Unseen Horrors by Kevin MacLeod
Music: Dangerous by Kevin MacLeod
Music: Shadowland 5-Antechamber by Kevin MacLeod
Future Rain by Premium Beats
Selections from de Wolfe Music
Outro - “The Monolith Speaks” by Justin Longacre
Music and SFX Credits:
Music: Unseen Horrors by Kevin MacLeod
Music: Ossuary 6 Air by Kevin MacLeod
“Inside the Sphere” by Justin Longacre
Future Rain by Premium Beats
Selections from de Wolfe Music
Outro - “The Monolith Speaks” by Justin Longacre
In order to find out where these tarza are coming from, venturing into the woods is absolutely the next step. But the fact that night has fallen makes everything a bit more complicated and definitely a lot creepier. Blood sucking swarms are diverted, clues are tracked down, and origins are uncovered. Join us as Nehemiah, Smalren, and Jhori brave the dark forest.
Music and SFX Credits:
Music: Dangerous by Kevin MacLeod
Selections from de Wolfe Music
“Inside the Sphere” by Justin Longacre
Outro - “The Monolith Speaks” by Justin Longacre
The situation in this small settlement is much stranger than even originally thought. The creatures attacking townsfolk is one thing but there’s something else sinister in the village laying in wait. Can they figure out the connection before it's too late? Biology is examined, voices are consulted, and personal considerations are made. Join us as Nehemiah, Smalren, and Jhori to uncover deadly secrets.
Music and SFX Credits:
Music: Blue Feather by Kevin MacLeod
Selections from de Wolfe Music
Future Rain by Premium Beats
Outro - “The Monolith Speaks” by Justin Longacre (https://www.youtube.com/channel/UCb91nye1bAWGc70VQevM5cA)
Upon arriving in Mirath seems like it will be a short visit in a small village. Even with meager accommodations, everyone takes a brief moment to relax for a little while. But as more is learned about these strange creatures and the odd happenings around town, it's beginning to look like this short visit will be more complicated than originally expected. Scavenger hunts are initiated, acquaintances are consoled, and toxins are studied. Join us as Nehemiah, Smalren, and Jhori decide to help out.
Music and SFX Credits:
Music: Mana Two Part 1 by Kevin MacLeod
Music: Blue Feather by Kevin MacLeod
Selections from de Wolfe Music
Outro - “The Monolith Speaks” by Justin Longacre (https://www.youtube.com/channel/UCb91nye1bAWGc70VQevM5cA)
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